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⚽ Blade League

⚽ Blade League

A Roblox experience owned by Wiggity..

SportsENsoccercombatteam-based

⚽ Blade League is a sports game created on 2024-12-08. It has 107,973,096 lifetime visits and 72,252 favorites. Currently, 36 players are active. The experience holds an 81% like percentage. It features team-based gameplay with customizable abilities and skins.

Description (written by the developer; not a statement by this register)

⚡ Blade League is a fast-paced, team-based game where strategy and skill are key. Work with your team—whether 1v1, 2v2, 3v3, or 4v4—to score goals and outplay your opponents. First team to 6 wins! 🔥 Unlock unique abilities to match your playstyle. Boost your speed, power, or precision to gain the edge in every match. 🎯 Customize your experience with unique sword skins, flashy goal effects, emotes, and more to stand out on the field. 🏆 Shoot for the leaderboard or play casually! The choice is yours. ⚠️This game is in BETA, please report any bugs you come across in our community server

Last updated by the developer 21 Mar 2025, 07:03 UTC.

36
playing (measured 10 Aug 2026, 13:52 UTC)
107,973,096
lifetime visits
81%
liked (76,393 👍 / 17,440 👎)
72,252
favourites (0.7 per 1k visits)
8 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:5256first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
Instant Spin
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played · welcome19,854,681
Played for 15 Minutes · other6,551,716
Returning Player · welcome6,386,428

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.