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Basketball Showdown [UPDATE!]

Basketball Showdown [UPDATE!]

A Roblox experience owned by Anime: Showdown.

SportsEN5v5 multiplayersuperpowerssports simulation

Basketball Showdown [UPDATE!] is a sports experience created on 2024-12-11. It currently has 24 players online. The game has accumulated 32,643,114 lifetime visits, 749,524 favorites, and a 98% like percentage.

Description (written by the developer; not a statement by this register)

🏀Step into the world of Basketball Showdown, where teamwork, strategy, and skill collide on the court! In this thrilling multiplayer experience, compete in fast paced 5v5 basketball matches against friends and foes from around the globe. 🔥Select your style to unleash your inner miracle and dominate the court! Enter the zone and awaken your true powers, becoming an unstoppable force with increased abilities and insane powers! CONTROLS: [Shoot] – Left HOLD Click [Pump fake] – Left Click Pass – Right Click/F Dribble – Q Layup/Dunk/Block – Spacebar The court awaits. Will you rise as the ultimate baller and lead your team to glory? Join the game and become a part of Basketball Showdown's generation of miracles!

Last updated by the developer 10 Apr 2026, 15:23 UTC.

24
playing (measured 10 Aug 2026, 14:06 UTC)
32,643,114
lifetime visits
98%
liked (693,936 👍 / 14,944 👎)
750,147
favourites (23.0 per 1k visits)
11 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0616first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Anime Emotes
349 R$
Toxic Emotes
199 R$
Double Cash
149 R$
Skip Spins
94 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9823 August 2026 — 98 % liked2 September 2026 — 98 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:2398no change
23 Aug 2026, 15:1698first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.