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[EVENT]Skibidi Toilet Battle Boom

[EVENT]Skibidi Toilet Battle Boom

A Roblox experience owned by Skibidi Toilet Boom.

Tower defenseENSkibidi ToiletTower DefenseStrategy

[EVENT]Skibidi Toilet Battle Boom is a tower-defense experience created on 2024-12-16. It has recorded 97,211,575 lifetime visits and 705,670 favorites. Currently, 378 players are active. The title holds a 95% like percentage. The description notes updates including bug fixes and new codes.

Description (written by the developer; not a statement by this register)

Update 1.0.3: Return Content: G-Toilet5.0: Rescue Rush【Return】 Optimized: Fixed some bugs New Code: drquvc Optimization: Fixed some bugs New Code: timedeliver - 🙏Credit to Dom Studio and its owner for creating such an incredible series and beloved characters. - 🙏Credit to Sora for the permission to reference and create Sinister Titan Clockman. 🎮 How to play ✅ use all available units to summon your army and place it in the blue zone, then all units will automatically attack the skibidi toilet. ✅ pay attention to your energy, it consumes your energy every time you summon units . 🎁 Get more code → join in the DS community pls 🎁

Last updated by the developer 6 Aug 2026, 07:40 UTC.

98
playing (measured 10 Sept 2026, 00:50 UTC)
98,015,266
lifetime visits
95%
liked (85,977 👍 / 4,138 👎)
715,358
favourites (7.3 per 1k visits)
16 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

98415256.510 August 202610 September 2026
459 measurements spanning 30 days, net -144. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–463 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 459
Measured (UTC)PlayersChange
10 Sept 2026, 00:5098-63
9 Sept 2026, 23:50161+29
9 Sept 2026, 22:50132-10
9 Sept 2026, 21:50142+38
9 Sept 2026, 20:50104-14
9 Sept 2026, 19:50118-1
9 Sept 2026, 18:50119-7
9 Sept 2026, 17:50126-6
9 Sept 2026, 16:50132-6
9 Sept 2026, 15:50138-27
9 Sept 2026, 14:50165-13
9 Sept 2026, 13:50178-16
9 Sept 2026, 12:50194+3
9 Sept 2026, 11:50191-4
9 Sept 2026, 10:50195+34
9 Sept 2026, 09:50161+10
9 Sept 2026, 08:50151-4
9 Sept 2026, 07:50155-2
9 Sept 2026, 06:50157+44
9 Sept 2026, 05:50113first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
999 R$
AFK Reward Doubler
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

THE HATCH · other279,209 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 202622 October 2026
464 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 464
Measured (UTC)% likedChange
22 Oct 2026, 13:3395no change
12 Oct 2026, 13:3195no change
2 Oct 2026, 13:3095no change
22 Sept 2026, 13:2395no change
12 Sept 2026, 13:2195no change
10 Sept 2026, 00:5095no change
9 Sept 2026, 23:5095no change
9 Sept 2026, 22:5095no change
9 Sept 2026, 21:5095no change
9 Sept 2026, 20:5095no change
9 Sept 2026, 19:5095no change
9 Sept 2026, 18:5095no change
9 Sept 2026, 17:5095no change
9 Sept 2026, 16:5095no change
9 Sept 2026, 15:5095no change
9 Sept 2026, 14:5095no change
9 Sept 2026, 13:5095no change
9 Sept 2026, 12:5095no change
9 Sept 2026, 11:5095no change
9 Sept 2026, 10:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.