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[Sale 🧧]Skibidi Warriors🚽

[Sale 🧧]Skibidi Warriors🚽

A Roblox experience owned by 9THD GAMES.

Tower defenseENSkibidi Toilet IPTower DefenseWave Survival

[Sale 🧧]Skibidi Warriors🚽 is a tower-defense experience created on 2024-02-29. The game records 57,509,500 lifetime visits and 575,095 favorites. Currently, 57 players are active. The title holds a 92% like percentage. It features battle mechanics involving Camera Men and Speaker Men units against Skibidi Toilets.

Description (written by the developer; not a statement by this register)

🚽 Welcome to Skibidi Warriors! 🚽 **Skibidi Warriors is the official game with the licensed rights to the "Skibidi" series. No copyright issues, so feel free to enjoy playing! 📅 Update Every Friday At 04:00 AM UTC+0 ! This is a Skibidi Toilet battle game where you use weapons and your Camera Men, Speaker Men, and other Units to defend against attacks from Skibidi Toilets and survive! Every Units has cool skills. Collect all Units and achieve victory in the world of Skibidi! 💥V1.8.9 - BattlePass Season 10!Titan Sonar 2.0 out! - Lunar Spring Event Code: SW2024、WOW10CARDS 💡 How to play? - Survive from waves of enemies! - Equip better weapons to enhance combat power! - Learn more powerful skills! - Fight together with your Camera & Speaker & TV and another Units! - Unlock more world and defeat every Toilet BOSS! 👍 -Please like and support us to update more content! 🎁 -Join our group to get daily rewards! 🔥 PREMIUM BENEFITS: +50% Coin

Last updated by the developer 6 May 2026, 05:54 UTC.

57
playing (measured 10 Aug 2026, 14:31 UTC)
46,973,877
lifetime visits
92%
liked (54,578 👍 / 4,772 👎)
576,608
favourites (12.3 per 1k visits)
29 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3157first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Skills Crit
1,299 R$
Extra Drop
799 R$
Super Lucky
699 R$
Double Unit EXP
299 R$
Auto Craft
299 R$
Fast Skill
299 R$
3x Box Open
199 R$
Big BackPack (4/5)
99 R$
Big BackPack (3/5)
99 R$
Big BackPack (2/5)
99 R$
Big BackPack (1/5)
99 R$
Fast Open
99 R$
Lucky
99 R$
Big BackPack (5/5)
99 R$
Auto Rebirth
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

World 1 Completed! · progression1,778,073 · 26.3% win
World 2 Completed! · progression883,068 · 14.7% win
World 3 Completed! · progression672,909 · 11.0% win
World 4 Completed! · progression595,175 · 9.8% win
World 5 Completed! · progression526,263 · 8.7% win
World 6 Completed! · progression454,243 · 6.3% win
Invite Friend! · social368,517 · 4.1% win
World 7 Completed! · progression337,140 · 4.4% win
World 8 Completed! · progression211,132 · 2.4% win
World 9 Completed! · progression159,623 · 0.70% win
World 10 Completed! · progression127,139 · 0.70% win
World 11 Completed! · progression101,831 · 0.40% win
World 12 Completed! · progression60,930 · 0.00% win
World 13 Completed! · progression22,370 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9223 August 2026 — 92 % liked2 September 2026 — 92 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:3292no change
23 Aug 2026, 14:2292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.