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Rope Battles

Rope Battles

A Roblox experience owned by Reworld Makers.

Fighting & PvPENPvPPhysics-based combatTrap mechanics

Rope Battles is a fighting-pvp experience created on 2024-12-20. It has recorded 121,052,774 lifetime visits and currently has 396 players. The experience holds 98,076 favorites and maintains an 88% like percentage.

Description (written by the developer; not a statement by this register)

⭐️ Welcome to Rope Battles ⭐️ 🎮 Supports ALL devices 💰 Tie the enemy with ropes to obtain coins 🛠️ Unlock more ropes and trap items to defeat enemies 🌋 Utilize interactions within the scene to quickly kill enemies ✊ Use different ropes and trap props to customize combat strategies! 👑 Premium Benefits: +20% coins 👥 Friend Boost : +10% coins 😎Join the group (https://www.roblox.com/communities/35205162/Reworld-Makers#!/about) to obtain more code, update announcements, and chat with other players! 🎁New code: 7KQ2ZP, RJHA9O 🫂 Join our chat community to get more code and chat with creators! 🚨Cheaters will be permanently banned and cannot be lifted🚨 Tags: ropes, props, traps, battles, PVP, Friends, Fun, InteractiveTraps, QuickPlay, BattleRoyale, strategy

Last updated by the developer 27 Aug 2026, 13:40 UTC.

296
playing (measured 5 Sept 2026, 05:50 UTC)
121,989,064
lifetime visits
88%
liked (97,795 👍 / 13,438 👎)
99,642
favourites (0.8 per 1k visits)
20 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

149702425.529610 August 20265 September 2026
344 measurements spanning 26 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–785 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 344
Measured (UTC)PlayersChange
5 Sept 2026, 05:50296-26
5 Sept 2026, 04:50322+22
5 Sept 2026, 03:50300-37
5 Sept 2026, 02:50337-29
5 Sept 2026, 01:50366+34
5 Sept 2026, 00:50332+7
4 Sept 2026, 23:50325+44
4 Sept 2026, 22:50281+45
4 Sept 2026, 21:50236-1
4 Sept 2026, 20:50237-4
4 Sept 2026, 19:50241-41
4 Sept 2026, 18:50282+60
4 Sept 2026, 17:50222-72
4 Sept 2026, 16:50294+6
4 Sept 2026, 15:50288-64
4 Sept 2026, 14:50352-20
4 Sept 2026, 13:50372+14
4 Sept 2026, 12:50358+95
4 Sept 2026, 11:50263+69
4 Sept 2026, 10:50194first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8821 August 20265 September 2026
344 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 344
Measured (UTC)% likedChange
5 Sept 2026, 05:5088no change
5 Sept 2026, 04:5088no change
5 Sept 2026, 03:5088no change
5 Sept 2026, 02:5088no change
5 Sept 2026, 01:5088no change
5 Sept 2026, 00:5088no change
4 Sept 2026, 23:5088no change
4 Sept 2026, 22:5088no change
4 Sept 2026, 21:5088no change
4 Sept 2026, 20:5088no change
4 Sept 2026, 19:5088no change
4 Sept 2026, 18:5088no change
4 Sept 2026, 17:5088no change
4 Sept 2026, 16:5088no change
4 Sept 2026, 15:5088no change
4 Sept 2026, 14:5088no change
4 Sept 2026, 13:5088no change
4 Sept 2026, 12:5088no change
4 Sept 2026, 11:5088no change
4 Sept 2026, 10:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.