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[☀️]Paint! [2 PLAYER OBBY]

[☀️]Paint! [2 PLAYER OBBY]

A Roblox experience owned by arreceb.

ObbyEN2-player co-oppaintball mechanicsdesert/lava biomes

[☀️]Paint! [2 PLAYER OBBY] is an obby experience created on 2024-12-20. It currently has 26 players online. The game has accumulated 8,455,136 lifetime visits, 195,456 favorites, and a 92% like percentage.

Description (written by the developer; not a statement by this register)

🧠THE MOST HIGH IQ AND HARDEST 2 PLAYER OBBY!🧠 🤑HUGE 99% ROBUX PRICE DROP ON MOST ITEMS!🤑 🤝 2-PLAYER TEAMWORK OBBY! 🤝 📣 Report bugs on the group wall! 🌵DESERT BIOME IS HERE!🌵 **EVERYONE gets a FREE TROLL after 12 minutes!** 🔴 Red & 🔵 Blue: Team up with paintball guns, skins, and new models! 🎨 Shoot obstacles to unlock paths—miss and restart! 🏃‍♂️💨 Precision matters! 🎮 A must-play for fans of parkour, obbies, jumps, and paintball! ✨ Full of colorful, funny, easy but tricky levels and puzzles! 🌈 Mega colorful, lava biomes (there is a cave FILLED WITH LAVA!) jumps and noob-friendly parkour! 🎁 Perfect for a 2 player adventure! 🔒 Cheat = BAN 📢 Join the group for updates!

Last updated by the developer 23 Jun 2026, 09:01 UTC.

26
playing (measured 10 Aug 2026, 16:48 UTC)
8,455,136
lifetime visits
92%
liked (9,747 👍 / 802 👎)
198,666
favourites (23.5 per 1k visits)
20 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:4822first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 COINS
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other4,025,634 · 100.0% win
Welcome to Paint · welcome4,023,395 · 100.0% win
The Start of the Journey · welcome3,245,896 · 74.2% win
Access New Places! · progression1,875,874 · 38.7% win
FarLands · progression541,563 · 12.9% win
Stranded Brother · other281,982 · 6.5% win
Speed Demon · other55,822 · 45.2% win
Speed God · other55,271 · 41.9% win
The Economist · other52,626 · 4.8% win
Multiweapon enjoyer · other3,700 · 4.8% win
Multiweapon master · other3,624 · 4.8% win
Hell Lord · other2,761 · 0.00% win
Excluded · other2,543 · 0.00% win
Sadness · other1,597 · 0.00% win
Secondary Conqueror · progression563 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked12 September 2026 — 92 % liked22 September 2026 — 92 % liked2 October 2026 — 92 % liked12 October 2026 — 92 % liked22 October 2026 — 92 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 21:3592no change
12 Oct 2026, 21:3492no change
2 Oct 2026, 21:3392no change
22 Sept 2026, 21:3292no change
12 Sept 2026, 21:3292no change
2 Sept 2026, 21:3192no change
23 Aug 2026, 21:3092no change
13 Aug 2026, 21:2392first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.