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Carry A Friend! (Teamwork Obby)

Carry A Friend! (Teamwork Obby)

A Roblox experience owned by Picture Pearfect.

ObbyENtwo-playerco-opteamwork

Carry A Friend! (Teamwork Obby) is an obby experience created on 2023-08-15. It currently has 170 players online. The game has accumulated 433,984,223 lifetime visits, 20,663,820 favorites, and a 93% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Carry A Friend! (Teamwork Obby)! Help your friend help you - carry, throw or pickup your friend and press different buttons to access different areas and progress in each obby. There are many 2 player obby puzzles and levels to choose from! Train your parkour abilities and reach the final level! 💡How To Play: - Press E on a player to pair up with them! 👥 - Press E to pickup or throw your friend! 👤 - Press the buttons ⬛ - Progress and don't leave anyone behind 🏆 - Reach the END of the levels 🎌 - Get in the Top Leaderboards 🌐 Tags: Colorful, Super, Speed, Fun, Obby, Parkour, Teamwork, Run, Victory, Win, Faster, Platformer, Clicker, Easy Inspired by Teamwork Puzzles

Last updated by the developer 3 Aug 2026, 15:34 UTC.

97
playing (measured 22 Aug 2026, 07:50 UTC)
434,142,487
lifetime visits
93%
liked (310,223 👍 / 22,122 👎)
20,861,947
favourites (48.1 per 1k visits)
15 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

97160128.510 August 2026 — 125 players21 August 2026 — 160 players21 August 2026 — 143 players21 August 2026 — 126 players21 August 2026 — 131 players22 August 2026 — 139 players22 August 2026 — 120 players22 August 2026 — 100 players22 August 2026 — 102 players22 August 2026 — 105 players22 August 2026 — 109 players22 August 2026 — 101 players22 August 2026 — 97 players10 August 202622 August 2026
13 measurements spanning 12 days, net -28. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–169 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 07:5097-4
22 Aug 2026, 06:50101-8
22 Aug 2026, 05:50109+4
22 Aug 2026, 04:50105+3
22 Aug 2026, 03:50102+2
22 Aug 2026, 02:50100-20
22 Aug 2026, 01:50120-19
22 Aug 2026, 00:50139+8
21 Aug 2026, 23:50131+5
21 Aug 2026, 22:50126-17
21 Aug 2026, 21:50143-17
21 Aug 2026, 20:54160+35
10 Aug 2026, 14:16125first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Scooter
999 R$
Golden Gun
999 R$
Golden Magic Carpet
999 R$
Golden Coil
999 R$
Golden Knife
999 R$
Golden Grapple
899 R$
Freeze Others
399 R$
Gravity Gun
399 R$
Slap Tool
399 R$
Fusion Coil
299 R$
Grapple Hook
299 R$
Jetpack
299 R$
Taser
299 R$
Gravity Coil
199 R$
Teammate
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome183,222,126 · 100.0% win
30 Gems · collection90,518,069 · 100.0% win
150 Gems · collection47,348,982 · 48.2% win
750 Gems · collection8,047,592 · 5.8% win
3,000 Gems · collection1,618,938 · 0.80% win
15,000 Gems · collection82,134 · 0.00% win
Complete ALL levels · progression64,058 · 0.00% win
Sam's Club · other32,018 · 0.00% win
30,000 Gems · collection32,013 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9321 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked23 August 2026 — 93 % liked2 September 2026 — 93 % liked12 September 2026 — 93 % liked22 September 2026 — 93 % liked12 October 2026 — 93 % liked22 October 2026 — 93 % liked21 August 202622 October 2026
18 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 12:3293no change
12 Oct 2026, 12:3193no change
22 Sept 2026, 12:2393no change
12 Sept 2026, 12:2293no change
2 Sept 2026, 12:2093no change
23 Aug 2026, 12:1993no change
22 Aug 2026, 07:5093no change
22 Aug 2026, 06:5093no change
22 Aug 2026, 05:5093no change
22 Aug 2026, 04:5093no change
22 Aug 2026, 03:5093no change
22 Aug 2026, 02:5093no change
22 Aug 2026, 01:5093no change
22 Aug 2026, 00:5093no change
21 Aug 2026, 23:5093no change
21 Aug 2026, 22:5093no change
21 Aug 2026, 21:5093no change
21 Aug 2026, 20:5493first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

7,301,472
YouTube views across 16 matched videos

Most-viewed match: “Slender and Bacon Play Carry Teamwork Obby 😅😱 #roblox #robloxshorts”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 25 Aug 2026, 03:20 UTC.