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[MILESTONES] Rift Battlegrounds

[MILESTONES] Rift Battlegrounds

A Roblox experience owned by Afterimage Games.

Fighting & PvPENanimepvpawakenings

[MILESTONES] Rift Battlegrounds is a fighting-pvp experience created on 2024-12-30. The game has accumulated 1,463,030 lifetime visits and holds 3,313 favorites. Currently, zero users are playing. The title maintains a 56% like percentage based on user feedback metrics recorded in the index.

Description (written by the developer; not a statement by this register)

Jump straight into high-speed anime battles inspired by animes. Unlock awakenings, unleash powerful abilities, and dominate intense PvP battlegrounds. Progress. Customize. Flex your power. ⭐ Like and favorite to support the game and stay updated. Updates monthly.

Last updated by the developer 15 Feb 2026, 23:04 UTC.

0
playing (measured 12 Aug 2026, 05:38 UTC)
1,463,030
lifetime visits
56%
liked (717 👍 / 555 👎)
3,303
favourites (2.3 per 1k visits)
30 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Diablo and Divine Aura Sets
699 R$
PS+ Server
399 R$
Rare Title Effects Pack
399 R$
Cosmic Title Bundle
299 R$
Awakening Outfit
99 R$
Second Emote Page
99 R$
Extra Emote Slot
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

5614 August 2026 — 56 % liked3 September 2026 — 56 % liked23 October 2026 — 56 % liked14 August 202623 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 15:0756no change
3 Sept 2026, 14:4656no change
14 Aug 2026, 12:3056first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.