Afterimage Games #35408132
Game studiosENgame developmentcompetitive gamingindie studio
Description
Afterimage Games is an independent studio creating skill-based, competitive experiences with strong progression and visual identity. We focus on fair gameplay, long-term support, and projects built to last. Home of our current and future titles.
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 17 Oct 2026, 14:29 | 2,033 | -1 |
| 11 Oct 2026, 16:34 | 2,034 | -1 |
| 9 Oct 2026, 02:00 | 2,035 | -2 |
| 25 Sept 2026, 01:55 | 2,037 | -1 |
| 15 Sept 2026, 02:06 | 2,038 | -1 |
| 12 Sept 2026, 11:30 | 2,039 | +1 |
| 5 Sept 2026, 11:28 | 2,038 | -3 |
| 25 Aug 2026, 14:11 | 2,041 | -2 |
| 20 Aug 2026, 03:19 | 2,043 | -1 |
| 16 Aug 2026, 02:05 | 2,044 | -1 |
| 12 Aug 2026, 05:38 | 2,045 | first reading |
Ownership
Owned by @Janhenshah as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@Janhenshah — Reiwa (rank 255)
Proxo (@dx9Proxo) — Shadow Monarch (rank 254)
soph (@glossxzin) — KJ (rank 1)
Kyotori (@fleax2314) — KJ (rank 1)
flex (@IAMPOKEEEMON) — KJ (rank 1)
Troll_Mash (@Drang_235) — KJ (rank 1)
Ben (@Theniceguy0435) — KJ (rank 1)
Chitoki (@Berberzey) — KJ (rank 1)
XxSukunaxX (@Coach1972) — KJ (rank 1)
LiaM (@LimeLemon456375) — KJ (rank 1)
D10S (@Ethanthe_gamer12345) — KJ (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.