Sheep Life 🐑 [New!]
A Roblox experience owned by | Paradise Productions |.
SimulatorENfarmingresource managementpet simulation
Sheep Life 🐑 [New!] is a simulator experience created on 2025-01-02. The game has recorded 5,292,104 lifetime visits and 17,866 favorites. Currently, one user is playing. The title holds an 86% like percentage. The description mentions buying sheep, harvesting resources, and expanding farms, with a code for free rewards.
Description (written by the developer; not a statement by this register)
Buy sheep, harvest resources, and expand your farm! Use code "CoolWool" for free rewards. Thanks for playing :)
Last updated by the developer 15 Sept 2025, 17:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:04 | 3 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 01:07 | 86 | no change |
| 24 Aug 2026, 01:06 | 86 | no change |
| 14 Aug 2026, 01:05 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.