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HC Build A Ship Tycoon

HC Build A Ship Tycoon

A Roblox experience owned by Helsinki Cruises.

TycoonENship buildingcustomizationleaderboards

HC Build A Ship Tycoon is a tycoon experience created on 2025-01-06. It has accumulated 708,927 lifetime visits and 15,905 favorites. Currently, four users are playing. The game holds a 75% like percentage. Players build and customize vessels while competing on leaderboards.

Description (written by the developer; not a statement by this register)

Welcome to HC Build A Ship Tycoon! In this game you build variety of different vessels at your own shipyard which you can upgrade and customize. 🛳️ Build different kind of vessels and ships 🏡Upgrade & customize your tycoon ⏳Compete with friends for the best time 🏆Climb up leaderboards 🎮 Available on desktop, mobile, & consoles 👍 Like and join the group for exclusive rewards!

Last updated by the developer 4 Jul 2026, 21:19 UTC.

4
playing (measured 10 Aug 2026, 15:07 UTC)
708,927
lifetime visits
75%
liked (1,621 👍 / 548 👎)
16,021
favourites (22.6 per 1k visits)
6 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:077first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Automated Purchases
1,299 R$
M/S Forza
900 R$
Extra Shipyard Customization
340 R$
Custom Music
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome373,062 · 100.0% win
First of many! · welcome121,266 · 41.6% win
I declare bankruptcy! · other52 · 0.00% win
There is no rewind button for life. · other12 · 0.00% win
Already better than the dev team! · progression1 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7514 August 2026 — 75 % liked24 August 2026 — 75 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:2175no change
14 Aug 2026, 18:2175first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.