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vivid memory - cozy house [showcase/RP]

vivid memory - cozy house [showcase/RP]

A Roblox experience owned by Soggy frog gang.

RoleplayENcozyaestheticroleplay

vivid memory - cozy house [showcase/RP] is a roleplay experience created on 2025-01-19. It currently has 344 players. The game has accumulated 8,193,890 lifetime visits and 114,422 favorites. User engagement metrics show a 97% like percentage. The experience is categorized under the roleplay genre.

Description (written by the developer; not a statement by this register)

a cozy, nostalgic house :D feels like a place you'd find at your grandma's house showcase/roleplay game new update: Added winter! tags: aesthetic nostalgic cozy cottagecore old house rp chill showcase room resting place rainy attic

Last updated by the developer 6 Sept 2026, 10:30 UTC.

207
playing (measured 6 Sept 2026, 10:50 UTC)
8,772,718
lifetime visits
97%
liked (17,647 👍 / 579 👎)
119,068
favourites (13.6 per 1k visits)
19 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

101388244.520710 August 20266 September 2026
373 measurements spanning 27 days, net -103. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–431 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 373
Measured (UTC)PlayersChange
6 Sept 2026, 10:50207-54
6 Sept 2026, 09:50261-7
6 Sept 2026, 08:50268-23
6 Sept 2026, 07:50291-10
6 Sept 2026, 06:50301-10
6 Sept 2026, 05:50311+31
6 Sept 2026, 04:50280+2
6 Sept 2026, 03:50278+18
6 Sept 2026, 02:50260+25
6 Sept 2026, 01:50235+39
6 Sept 2026, 00:50196+23
5 Sept 2026, 23:50173-3
5 Sept 2026, 22:50176+11
5 Sept 2026, 21:50165-1
5 Sept 2026, 20:50166-61
5 Sept 2026, 19:50227-4
5 Sept 2026, 18:50231-47
5 Sept 2026, 17:50278-39
5 Sept 2026, 16:50317+33
5 Sept 2026, 15:50284first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Partner
10,000 R$
Investor
2,500 R$
Super VIP
800 R$
Freecam (tutorial in description)
250 R$
Patron
150 R$
VIP Admin Commands
125 R$
Teleports
125 R$
2X Memories
99 R$
Four In A Row
79 R$
Supporter
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

you played! · welcome3,365,833 · 100.0% win
you played for 10 minutes! · other549,251 · 42.8% win
ladybug · other374,530 · 20.4% win
you played for 30 minutes! · other268,155 · 21.1% win
pianist · other258,354 · 17.8% win
you played for 60 minutes! · other144,980 · 12.3% win
you played for 125 minutes! · other67,542 · 5.9% win
plant · other57,881 · 2.2% win
tiramisu cat · collection53,133 · 0.90% win
you played for 250 minutes! · other29,747 · 2.9% win
rat show · other17,677 · 2.8% win
you played for 500 minutes! · other12,076 · 1.1% win
giant room · other8,216 · 0.70% win
you played for 750 minutes! · other7,043 · 0.70% win
you played for 1,000 minutes! · other4,716 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9713 August 20266 September 2026
373 measurements spanning 24 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 373
Measured (UTC)% likedChange
6 Sept 2026, 10:5097no change
6 Sept 2026, 09:5097no change
6 Sept 2026, 08:5097no change
6 Sept 2026, 07:5097no change
6 Sept 2026, 06:5097no change
6 Sept 2026, 05:5097no change
6 Sept 2026, 04:5097no change
6 Sept 2026, 03:5097no change
6 Sept 2026, 02:5097no change
6 Sept 2026, 01:5097no change
6 Sept 2026, 00:5097no change
5 Sept 2026, 23:5097no change
5 Sept 2026, 22:5097no change
5 Sept 2026, 21:5097no change
5 Sept 2026, 20:5097no change
5 Sept 2026, 19:5097no change
5 Sept 2026, 18:5097no change
5 Sept 2026, 17:5097no change
5 Sept 2026, 16:5097no change
5 Sept 2026, 15:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.