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After 3 AM

After 3 AM

A Roblox experience owned by The Grand Development.

HorrorENhorrorsurvivalsequel

After 3 AM is a horror experience created on 2025-01-21. It has accumulated 82,503,346 lifetime visits and 529,458 favorites. The game currently has 1,077 players online. It holds a 95% like percentage. The title is a sequel to Before 3 AM. Players aim to evacuate an area while avoiding nearby threats. Private servers support up to 10 players.

Description (written by the developer; not a statement by this register)

After the horrific event at your old job, you are now staying at a rental shack not too far away from town, however, there has recently been murders and attacks nearby. Your goal is simple. Evacuate the area and don't die. This game is a direct sequel to Before 3 AM, which you play here: https://www.roblox.com/games/3543648904/Before-3-AM Create a private server to allow for up to 10 players in a lobby! Current Version: 1.4.1 [BETA] The update log can be accessed in-game

Last updated by the developer 13 Oct 2026, 22:15 UTC.

496
playing (measured 26 Oct 2026, 09:50 UTC)
83,274,370
lifetime visits
95%
liked (111,499 👍 / 6,426 👎)
532,251
favourites (6.4 per 1k visits)
21 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3011,430865.54965 October 202626 October 2026
500 measurements spanning 21 days, net -266. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 132–1,599 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 09:50496+41
26 Oct 2026, 08:50455+32
26 Oct 2026, 07:50423-15
26 Oct 2026, 06:50438+60
26 Oct 2026, 05:50378-35
26 Oct 2026, 04:50413-82
26 Oct 2026, 03:50495-7
26 Oct 2026, 02:50502-118
26 Oct 2026, 01:50620-90
26 Oct 2026, 00:50710-75
25 Oct 2026, 23:50785-93
25 Oct 2026, 22:50878-35
25 Oct 2026, 21:50913-118
25 Oct 2026, 20:501,031-158
25 Oct 2026, 19:501,189-156
25 Oct 2026, 18:501,345-85
25 Oct 2026, 17:501,430+50
25 Oct 2026, 16:501,380+147
25 Oct 2026, 15:501,233+98
25 Oct 2026, 14:501,135first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Escaped! · progression3,069,468 · 11.3% win
Archivist · other11,386 · 0.10% win
Speedrunner · progression4,712 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 202626 October 2026
1571 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1571
Measured (UTC)% likedChange
26 Oct 2026, 09:5095no change
26 Oct 2026, 08:5095no change
26 Oct 2026, 07:5095no change
26 Oct 2026, 06:5095no change
26 Oct 2026, 05:5095no change
26 Oct 2026, 04:5095no change
26 Oct 2026, 03:5095no change
26 Oct 2026, 02:5095no change
26 Oct 2026, 01:5095no change
26 Oct 2026, 00:5095no change
25 Oct 2026, 23:5095no change
25 Oct 2026, 22:5095no change
25 Oct 2026, 21:5095no change
25 Oct 2026, 20:5095no change
25 Oct 2026, 19:5095no change
25 Oct 2026, 18:5095no change
25 Oct 2026, 17:5095no change
25 Oct 2026, 16:5095no change
25 Oct 2026, 15:5095no change
25 Oct 2026, 14:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.