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After 3 AM

After 3 AM

A Roblox experience owned by The Grand Development.

HorrorENhorrorsurvivalsequel

After 3 AM is a horror experience created on 2025-01-21. It has 74,252,015 lifetime visits and 501,113 favorites. The game currently has 2,113 players online. It holds a 95% like percentage. The title is a sequel to Before 3 AM. Players aim to evacuate an area while avoiding attacks. Private servers support up to 10 players. The current version is 1.4.1 [BETA].

Description (written by the developer; not a statement by this register)

After the horrific event at your old job, you are now staying at a rental shack not too far away from town, however, there has recently been murders and attacks nearby. Your goal is simple. Evacuate the area and don't die. This game is a direct sequel to Before 3 AM, which you play here: https://www.roblox.com/games/3543648904/Before-3-AM Create a private server to allow for up to 10 players in a lobby! Current Version: 1.4.1 [BETA] The update log can be accessed in-game

Last updated by the developer 21 Aug 2026, 03:05 UTC.

797
playing (measured 4 Sept 2026, 08:50 UTC)
77,523,293
lifetime visits
95%
liked (107,320 👍 / 6,208 👎)
513,487
favourites (6.6 per 1k visits)
21 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5012,4881,494.579710 August 20264 September 2026
323 measurements spanning 25 days, net -995. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 203–2,786 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 323
Measured (UTC)PlayersChange
4 Sept 2026, 08:50797-6
4 Sept 2026, 07:50803+44
4 Sept 2026, 06:50759+42
4 Sept 2026, 05:50717+22
4 Sept 2026, 04:50695-189
4 Sept 2026, 03:50884-132
4 Sept 2026, 02:501,016+21
4 Sept 2026, 01:50995-78
4 Sept 2026, 00:501,073no change
3 Sept 2026, 23:501,073+19
3 Sept 2026, 22:501,054+97
3 Sept 2026, 21:50957+37
3 Sept 2026, 20:50920-61
3 Sept 2026, 19:50981-144
3 Sept 2026, 18:501,125-5
3 Sept 2026, 17:501,130-30
3 Sept 2026, 16:501,160+34
3 Sept 2026, 15:501,126+11
3 Sept 2026, 14:501,115-67
3 Sept 2026, 13:501,182first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Escaped! · progression2,922,415 · 10.3% win
Archivist · other10,175 · 0.10% win
Speedrunner · progression4,313 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 20264 September 2026
324 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 324
Measured (UTC)% likedChange
4 Sept 2026, 08:5095no change
4 Sept 2026, 07:5095no change
4 Sept 2026, 06:5095no change
4 Sept 2026, 05:5095no change
4 Sept 2026, 04:5095no change
4 Sept 2026, 03:5095no change
4 Sept 2026, 02:5095no change
4 Sept 2026, 01:5095no change
4 Sept 2026, 00:5095no change
3 Sept 2026, 23:5095no change
3 Sept 2026, 22:5095no change
3 Sept 2026, 21:5095no change
3 Sept 2026, 20:5095no change
3 Sept 2026, 19:5095no change
3 Sept 2026, 18:5095no change
3 Sept 2026, 17:5095no change
3 Sept 2026, 16:5095no change
3 Sept 2026, 15:5095no change
3 Sept 2026, 14:5095no change
3 Sept 2026, 13:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.