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Tsunami ESCAPE 🌊

Tsunami ESCAPE 🌊

A Roblox experience owned by Banana Studios Games.

SurvivalENsurvivalrising hazardmultiplayer

Tsunami ESCAPE 🌊 is a survival experience created on 2025-01-23. It has 21,279,684 lifetime visits and 2,527,422 favorites. Currently, 171 players are active. The game holds an 80% like percentage. The description highlights surviving rising water and acid while unlocking items to troll others.

Description (written by the developer; not a statement by this register)

🌊 Quick! The floor is WATER and its RISING! Can you survive? 🌊 🏆 Work with friends to survive the rising acid! 😂 Unlock awesome items to TROLL others! Please 👍 and ⭐️ the game for more updates and items to buy!

Last updated by the developer 16 Jul 2026, 19:55 UTC.

91
playing (measured 25 Aug 2026, 05:50 UTC)
21,530,929
lifetime visits
80%
liked (2,159 👍 / 554 👎)
2,596,714
favourites (120.6 per 1k visits)
23 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

91310200.510 August 202625 August 2026
83 measurements spanning 15 days, net -150. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–343 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 83
Measured (UTC)PlayersChange
25 Aug 2026, 05:5091-35
25 Aug 2026, 04:50126-12
25 Aug 2026, 03:50138-78
25 Aug 2026, 02:50216-10
25 Aug 2026, 01:50226+1
25 Aug 2026, 00:50225-5
24 Aug 2026, 23:50230+24
24 Aug 2026, 22:50206-1
24 Aug 2026, 21:50207+1
24 Aug 2026, 20:50206-14
24 Aug 2026, 19:50220+22
24 Aug 2026, 18:50198-20
24 Aug 2026, 17:50218-43
24 Aug 2026, 16:50261+10
24 Aug 2026, 15:50251-7
24 Aug 2026, 14:50258+51
24 Aug 2026, 13:50207+37
24 Aug 2026, 12:50170-23
24 Aug 2026, 11:50193+31
24 Aug 2026, 10:50162first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pusher
799 R$
Magic Carpet
799 R$
Grapple Hook
399 R$
2x Cash
399 R$
2x Speed
349 R$
2x Health
349 R$
Rainbow Coil
199 R$
Heal Coil
79 R$
Gravity Coil
79 R$
Speed Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome11,712,442 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8013 August 20262 September 2026
84 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 84
Measured (UTC)% likedChange
2 Sept 2026, 16:4680no change
25 Aug 2026, 05:5080no change
25 Aug 2026, 04:5080no change
25 Aug 2026, 03:5080no change
25 Aug 2026, 02:5080no change
25 Aug 2026, 01:5080no change
25 Aug 2026, 00:5080no change
24 Aug 2026, 23:5080no change
24 Aug 2026, 22:5080no change
24 Aug 2026, 21:5080no change
24 Aug 2026, 20:5080no change
24 Aug 2026, 19:5080no change
24 Aug 2026, 18:5080no change
24 Aug 2026, 17:5080no change
24 Aug 2026, 16:5080no change
24 Aug 2026, 15:5080no change
24 Aug 2026, 14:5080no change
24 Aug 2026, 13:5080no change
24 Aug 2026, 12:5080no change
24 Aug 2026, 11:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.