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❓ Confusing Tower

❓ Confusing Tower

A Roblox experience owned by Copyrend's Community.

ObbyIDplatformerobstacle coursemaze

❓ Confusing Tower is an obby experience created on 2025-01-23. It has recorded 63,281,047 lifetime visits and 5,176,481 favorites. Currently, 25 users are playing. The game holds a 66% like percentage. The description mentions navigating a tower with changing platforms and traps.

Description (written by the developer; not a statement by this register)

❓ Confusing Tower Naik menara Bingung yang penuh jebakan platform! Jangan sampai tersesat atau terjatuh saat platform berubah-ubah. Bisakah kamu sampai ke puncak tanpa kebingungan? Like game ini dan uji kejelianmu! For: @fahrezaoz

Last updated by the developer 16 Jul 2026, 09:29 UTC.

25
playing (measured 10 Aug 2026, 14:00 UTC)
63,281,047
lifetime visits
66%
liked (3,544 👍 / 1,813 👎)
5,189,834
favourites (82.0 per 1k visits)
23 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0029first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
899 R$
Magic Carpet
499 R$
Slap Tool
199 R$
Speed Coil
89 R$
Balloon
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Finished · progression301,183 · 1.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6623 August 2026 — 66 % liked2 September 2026 — 66 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:0066no change
23 Aug 2026, 13:5166first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.