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MEDVED [Beta]

MEDVED [Beta]

A Roblox experience owned by Roblox High IQ Society.

AdventureENexplorationcollectingsnowy world

MEDVED [Beta] is an adventure experience created on 2025-01-25. It currently has 355 players, 32,841,188 lifetime visits, an 80% like percentage, and 102,236 favorites.

Description (written by the developer; not a statement by this register)

Find the Mutant Bears A.K.A. Medveds. Explore, discover their story, collect items, and uncover all variations of the Medveds & other secrets in a large snowy world. This game is in active and constant development. Check the group wall for updates.

Last updated by the developer 5 Aug 2026, 03:31 UTC.

248
playing (measured 21 Aug 2026, 20:54 UTC)
33,012,110
lifetime visits
80%
liked (20,139 👍 / 4,967 👎)
102,236
favourites (3.1 per 1k visits)
25 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

248269258.510 August 2026 — 269 players21 August 2026 — 248 players10 August 202621 August 2026
2 measurements spanning 11 days, net -21. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 245–272 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:54248-21
10 Aug 2026, 16:18269first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Become a Bear ♾️
799 R$
Taser
299 R$
Speed Coil
249 R$
Page Tracker
249 R$
Bear Tracker
249 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME, FIELD AGENT · welcome7,246,995
Bell Ringer · other94,321
Eggpril Fool's 2025 · other72,052
Order of the S.T.A.R. · other53,646
[THE HATCH] Got the egg! · collection25,215

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.