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RoTube Life 2! [UPD]

RoTube Life 2! [UPD]

A Roblox experience owned by Play! Studios.

TycoonENYouTuber simulationTycoonVlogging

RoTube Life 2! [UPD] is a tycoon experience created on 2025-02-05. It has accumulated 53,830,855 lifetime visits and 176,745 favorites. Currently, 1,116 players are active. The title holds a 98% like percentage. The description outlines gameplay involving video creation, house upgrades, and boss fights within the Roblox platform.

Description (written by the developer; not a statement by this register)

Gain subscribers and become the world's biggest RoTuber! 🤪 Record, Edit and Upload videos 🤳 Start vlogging 🏠 Upgrade and decorate your house 🖥️ Upgrade your PC setup 🔑 Open chests and unlock upgrades 🤖 Fight the robot boss 🌟 Gain millions of subscribers! 🏆 Win awards 💼 Start your very own headquarters.. ..and launch your first merch 👕 ⭐️ USE CODE "LAUNCH" & "10KLIKES" & "20KLIKES"⭐️ [NEW CODE AT 150,000 LIKES] Welcome to RoTube Life 2! A game by Playverse! Games

Last updated by the developer 1 Aug 2026, 00:10 UTC.

91
playing (measured 15 Sept 2026, 03:50 UTC)
54,981,893
lifetime visits
98%
liked (290,711 👍 / 5,522 👎)
183,361
favourites (3.3 per 1k visits)
5 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9170739925 August 202615 September 2026
500 measurements spanning 21 days, net -205. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
15 Sept 2026, 03:5091-16
15 Sept 2026, 02:50107-12
15 Sept 2026, 01:50119+1
15 Sept 2026, 00:50118-18
14 Sept 2026, 23:50136-3
14 Sept 2026, 22:50139-27
14 Sept 2026, 21:50166-19
14 Sept 2026, 20:50185-30
14 Sept 2026, 19:50215-80
14 Sept 2026, 18:50295-3
14 Sept 2026, 17:50298-50
14 Sept 2026, 16:50348+62
14 Sept 2026, 15:50286-82
14 Sept 2026, 14:50368+39
14 Sept 2026, 13:50329-5
14 Sept 2026, 12:50334+74
14 Sept 2026, 11:50260-17
14 Sept 2026, 10:50277+22
14 Sept 2026, 09:50255+30
14 Sept 2026, 08:50225first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Subscribers
799 R$
VIP
499 R$
Extra Electricity
375 R$
+1 Delivery Employee
249 R$
Always Happy
49 R$
Speedy
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome11,548,467 · 64.6% win
Viral Video! · other9,509,045 · 57.2% win
New Property! · other2,484,922 · 14.5% win
Popular! · other2,149,637 · 14.3% win
100K Subscribers · other2,012,307 · 11.0% win
Defeat the TV Robot Boss! · progression1,875,020 · 6.5% win
1M Subscribers · other1,566,002 · 7.7% win
10M Subscribers · other1,158,533 · 5.8% win
100M Subscribers · other753,418 · 4.5% win
Novice Vlogger · welcome735,822 · 3.4% win
Mainstream Video! · other730,681 · 3.7% win
250M Subscribers · other644,608 · 3.8% win
500M Subscribers · other586,550 · 3.7% win
750M Subscribers · other552,535 · 3.2% win
1B Subscribers · other534,891 · 3.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9821 August 202622 October 2026
588 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 588
Measured (UTC)% likedChange
22 Oct 2026, 14:3098no change
12 Oct 2026, 14:2298no change
2 Oct 2026, 14:2098no change
22 Sept 2026, 14:1998no change
15 Sept 2026, 03:5098no change
15 Sept 2026, 02:5098no change
15 Sept 2026, 01:5098no change
15 Sept 2026, 00:5098no change
14 Sept 2026, 23:5098no change
14 Sept 2026, 22:5098no change
14 Sept 2026, 21:5098no change
14 Sept 2026, 20:5098no change
14 Sept 2026, 19:5098no change
14 Sept 2026, 18:5098no change
14 Sept 2026, 17:5098no change
14 Sept 2026, 16:5098no change
14 Sept 2026, 15:5098no change
14 Sept 2026, 14:5098no change
14 Sept 2026, 13:5098no change
14 Sept 2026, 12:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.