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[🚨Rebellion] SQUID GAME

[🚨Rebellion] SQUID GAME

A Roblox experience owned by Epico Studio.

SurvivalENSquid Game IPTeam PvPSurvival

[🚨Rebellion] SQUID GAME is a survival experience created on 2025-02-06. It has accumulated 13,669,970 lifetime visits and 8,913 favorites. Currently, 20 users are playing. The game holds a 72% like percentage. The description notes it is inspired by Squid Game 2 and is in beta.

Description (written by the developer; not a statement by this register)

This game is Inspired by Squid game 2 🚨Rebellion🚨 ⚠️ You will be chosen to be a Guard Or Player ⚠️ It is your job to get Most kills the team who get 100 kills first win the Round! ❌ ⚠️The Game is Still in beta .. More Modes are Comming Soon ⚠️ - Mode 1 >> The Team who Elminate 100 First win! - Mode 2 >> Comming Soon 👍⭐ Feel free to like and favorite if you enjoy the game and would like to see more updates! Tags: Survival, Squid game survival game, squid game, Squid Game, survive,Mingle,Pentathlon Credits: Coorixx & ZeShadoow

Last updated by the developer 9 Jul 2025, 17:45 UTC.

20
playing (measured 10 Aug 2026, 19:00 UTC)
13,669,970
lifetime visits
72%
liked (1,941 👍 / 747 👎)
8,973
favourites (0.7 per 1k visits)
6 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:0025first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7213 August 2026 — 72 % liked23 August 2026 — 72 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:2272no change
13 Aug 2026, 18:2172first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.