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Control a Cart [2 Player Obby]

Control a Cart [2 Player Obby]

A Roblox experience owned by Sly w Ykk.

ObbyEN2-player co-optroll mechanicsmulti-world progression

Control a Cart [2 Player Obby] is an obby experience created on 2025-02-07. It currently has 2 players online. The game has accumulated 9,200,162 lifetime visits, 93,830 favorites, and a 68% like percentage.

Description (written by the developer; not a statement by this register)

⚠️THIS GAME IS MADE FOR TWO PLAYERS⚠️ Welcome to Cart 🛒 [2 Player Obby] In this game, one player will push the cart and the other will steer it! RELEASE: ⭐️ 5 Worlds ⭐️ A Wide Selection of Carts to Choose From ⭐️ TROLL FEATURE: Troll your friends and other people in game! 🎁 Join our group for Codes and Updates: https://www.roblox.com/communities/35340800/Sly-w-Ykk#!/about 💾 Your progress is auto-saved at each checkpoint! TAGS: obby, platformer, obstacle course, parkour, difficulty chart, tower, hard, impossible, lava, wraparound, 2 player obby, fun obby, Parkour, Mega, Fun, Obstacle Course, Long, Parkour Obby, Easy, buddy, buddy buddy, Chained Together [2-3-4 PLAYER]

Last updated by the developer 4 Apr 2026, 14:44 UTC.

2
playing (measured 11 Aug 2026, 01:45 UTC)
9,200,162
lifetime visits
68%
liked (852 👍 / 399 👎)
94,414
favourites (10.3 per 1k visits)
7 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:456first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Revives
399 R$
Boombox
249 R$
VIP
199 R$
Diamond Cart
199 R$
Fast Pushing
129 R$
Lava Cart
99 R$
2x Money
99 R$
Better Brakes
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome6,136,508 · 100.0% win
Pair Up · social5,027,389 · 100.0% win
Grasslands · progression1,714,813 · 80.0% win
Snow · other754,389 · 38.4% win
Magma · other222,530 · 11.0% win
Graveyard · other95,510 · 5.6% win
Heaven · progression10,743 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6813 August 2026 — 68 % liked23 August 2026 — 68 % liked2 September 2026 — 68 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:5268no change
23 Aug 2026, 20:5168no change
13 Aug 2026, 20:5068first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.