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Zombie Rising Tycoon (UPD)

Zombie Rising Tycoon (UPD)

A Roblox experience owned by Hype Tycoons.

TycoonENzombie shooterbase defenserebirth mechanic

Zombie Rising Tycoon (UPD) is a tycoon experience created on 2025-02-11. It has accumulated 20,416,472 lifetime visits and 1,119,878 favorites. Currently, 352 players are active. The game holds a 94% like percentage. Features include progress saving, rebirth mechanics, and zombie defense gameplay.

Description (written by the developer; not a statement by this register)

FREE PERKS: Thumbs up the game 👍 and Join the Hype Tycoons Group for an 🔥Exclusive Weapon and Access to Cash Drops💰 ✅ Progess Saves 🔥 Come back and finish your tycoon later 🔄 Rebirth to earn powerful rewards To rebirth you have to buy all GREEN buttons. Welcome to Zombie Rising Tycoon, an action packed zombie tycoon shooter. Build your base, defend against zombies, and fight other players! Update Log: (12/22) - Fixed Blackmarket Inventory Dataloss (BUNKER COMING SOON 🙏) - (12/19) - Released fix for guns randomly dissapearing out of your hand (Finally) Tags - Zombie, Rails, Zombie Attack, Tycoon, Undead, Dead, Uprising, Doom, COD Zombies, Battle Credits: EpikLevel / Creator MurderOut / Co-Creator Music: (Wind of Fjords) by Phoqus Cosmetic Items: Ardwyck, JohnDrinkin, EstheKing, WhoToTrus, RealCGZXZ, GuestCapone, rhyssko, ShipArch and eric5283 (Message Epik for Credit/Removal)

Last updated by the developer 14 Feb 2026, 05:30 UTC.

97
playing (measured 27 Aug 2026, 04:50 UTC)
20,647,654
lifetime visits
94%
liked (58,045 👍 / 3,600 👎)
1,129,815
favourites (54.7 per 1k visits)
11 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9741125410 August 202627 August 2026
130 measurements spanning 17 days, net -314. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–458 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 130
Measured (UTC)PlayersChange
27 Aug 2026, 04:5097-9
27 Aug 2026, 03:50106-39
27 Aug 2026, 02:50145-32
27 Aug 2026, 01:50177-44
27 Aug 2026, 00:50221-18
26 Aug 2026, 23:50239-46
26 Aug 2026, 22:50285+2
26 Aug 2026, 21:50283+5
26 Aug 2026, 20:50278-25
26 Aug 2026, 19:50303+25
26 Aug 2026, 18:50278-33
26 Aug 2026, 17:50311+11
26 Aug 2026, 16:50300+21
26 Aug 2026, 15:50279+20
26 Aug 2026, 14:50259-11
26 Aug 2026, 13:50270+34
26 Aug 2026, 12:50236-13
26 Aug 2026, 11:50249+32
26 Aug 2026, 10:50217+22
26 Aug 2026, 09:50195first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Missile Attack Helicopter
1,850 R$
Blackhole Raygun
1,450 R$
Minigun Sentry Insurgent
950 R$
3X Cash
450 R$
Quad Launcher
399 R$
Mercenary Pack
375 R$
2X Cash
350 R$
Powerful Dropper
200 R$
Powerful Upgraders
150 R$
Starter Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome7,857,937 · 100.0% win
Beta Tester · other5,119,146 · 0.00% win
100 Kills · progression1,052,849 · 21.3% win
1 Rebirth · progression490,271 · 13.3% win
500 Kills · progression151,801 · 4.3% win
5 Rebirths · progression68,246 · 2.5% win
1000 Kills · progression51,943 · 2.0% win
Nuked! · progression18,401 · 0.10% win
10 Rebirths · progression14,849 · 1.0% win
2500 Kills · progression7,133 · 0.50% win
Met the Creator! · welcome3,171 · 0.00% win
5000 Kills · progression1,204 · 0.10% win
25 Rebirths · progression526 · 0.00% win
10,000 Kills · progression272 · 0.00% win
50 Rebirths · progression92 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 202627 August 2026
131 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 131
Measured (UTC)% likedChange
27 Aug 2026, 04:5094no change
27 Aug 2026, 03:5094no change
27 Aug 2026, 02:5094no change
27 Aug 2026, 01:5094no change
27 Aug 2026, 00:5094no change
26 Aug 2026, 23:5094no change
26 Aug 2026, 22:5094no change
26 Aug 2026, 21:5094no change
26 Aug 2026, 20:5094no change
26 Aug 2026, 19:5094no change
26 Aug 2026, 18:5094no change
26 Aug 2026, 17:5094no change
26 Aug 2026, 16:5094no change
26 Aug 2026, 15:5094no change
26 Aug 2026, 14:5094no change
26 Aug 2026, 13:5094no change
26 Aug 2026, 12:5094no change
26 Aug 2026, 11:5094no change
26 Aug 2026, 10:5094no change
26 Aug 2026, 09:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.