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Hotdog Run [Beta]

Hotdog Run [Beta]

A Roblox experience owned by MadPlayInc.

ObbyENobstacle coursemultiplayersurvival

Description (written by the developer; not a statement by this register)

🌭 MOST HOTDOGS WON’T MAKE IT. Hotdog Run is a chaotic multiplayer obstacle game where every course is designed to test your timing, movement, and patience. Race through dangerous obstacles, dodge incoming chaos, push your rivals off the course, and stay on your feet until the very end. Run. Dodge. Survive. 🔥 Take on ridiculous obstacle courses 💥 Knock rivals out of the race 🏁 Reach the finish before everyone else 🏆 Prove you’re not just another fallen hotdog 🚧 EARLY BETA: Hotdog Run is still cooking! Expect bugs, unfinished features, and frequent updates as we improve the game. Your feedback helps us make it better! 🌭 Hungry for more chaos? Like and favorite Hotdog Run, then jump back in for another round! Build Version : v0.5.47

Last updated by the developer 9 Oct 2026, 10:26 UTC.

6
playing (measured 10 Oct 2026, 17:30 UTC)
67,530
lifetime visits
84%
liked (57 👍 / 11 👎)
792
favourites (11.7 per 1k visits)
12 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Oct 2026, 17:306first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First Steps · progression3,236 · 61.5% win
Flawless · progression2,514 · 61.5% win
Speedrunner I · progression2,010 · 30.8% win
Unbreakable · progression956 · 0.00% win
Barely Served · progression930 · 0.00% win
Dive Master · progression811 · 0.00% win
Steady Feet · progression650 · 0.00% win
Styled Up · collection556 · 0.00% win
Capped Up · collection448 · 0.00% win
Second Serving · progression393 · 0.00% win
Rare Drip · collection363 · 0.00% win
Outfit Collector · collection162 · 0.00% win
Trail Rookie · collection159 · 0.00% win
Epic Drip · collection113 · 0.00% win
Fast Food · progression104 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 10 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

84868510 October 2026 — 86 % liked20 October 2026 — 84 % liked10 October 202620 October 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 17:3184-2
10 Oct 2026, 17:3186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.