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Be Grass

Be Grass

A Roblox experience owned by Goofy Plants.

TycoonENevolutionsurvivalcollection

Be Grass is a tycoon experience created on 2025-02-13. It has 7,809,830 lifetime visits and 28,472 favorites. Currently, 20 players are active. The game holds a 91% like percentage. Players start as grass and evolve into various plants by absorbing resources. The objective involves collecting different plant types while avoiding being eaten by other players.

Description (written by the developer; not a statement by this register)

🌿 Start as some simple grass 🌿 🌸 Become cooler and better plants 🌺 ☀️ Absorb water and sunlight to grow bigger 💧 💀 Don't get eaten by other players (they are also plants) 🥀 🍀 Increase your luck to roll rare and OP plants! 🍀 💐 Try to collect every plant! 🌵

Last updated by the developer 27 May 2026, 05:17 UTC.

20
playing (measured 10 Aug 2026, 15:09 UTC)
7,809,830
lifetime visits
91%
liked (65,715 👍 / 6,178 👎)
28,547
favourites (3.7 per 1k visits)
13 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0910first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Growth
449 R$
Double Loot
379 R$
Magnet
349 R$
Fast XP
229 R$
Lucky
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:0591no change
23 Aug 2026, 22:0491no change
13 Aug 2026, 22:0391first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.