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Saisei: Remastered

Saisei: Remastered

A Roblox experience owned by Legethor.

Fighting & PvPENBloodborne-inspiredSandboxCombat Mechanics

Description (written by the developer; not a statement by this register)

A Sandbox Fighting Game Inspired By Bloodborne, Tales From The Valley, And Deepwoken. --Controls:-- M1 = Attack M2 = Parry M1 + M2 = Feint Jump + M1 = Jump Attack Run + M1 = Run Attack W + W = Run Q = Dodge X = Drop Cargo TAB = Menu THANK YOU: Scripting: Xeilot, kirift0, Hirosu, Pulk Art: V1kov, Osiris, Lawfully, par, Han, GETREKED_YT, therobloxgameplayer1 Modeling: Willowvis, Koko, Yuml_I, RosariaDev, Mojaye, Dubleey, ImAnd0r (Kinoko), Pulk, AceDivide, ConflictingForce, pandaboy1324567 Map: Welle, Yuml_I, Koko, Kestrells, Hirosu, kirift0, Atsaris, EvilEntityy, squeezyisnoob, milkbreadgod Clothing: unemployedmessiah, Shal May Cry, Blotnik Music: Raeven, Aug, kirift0 Other: yjadra, Monkeybro23, coolCanele, IrithyII, Ra, Totsu, Hirosu, Pygmy This game has no correlation to Brine, and thus does not dictate any future lore created moving forward.

Last updated by the developer 11 Aug 2026, 04:29 UTC.

10
playing (measured 13 Aug 2026, 04:03 UTC)
365,940
lifetime visits
72%
liked (713 👍 / 277 👎)
2,982
favourites (8.1 per 1k visits)
20 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 04:036first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Sigil Of Decay · other26,156 · 0.00% win
Sigil Of Mourning · other10,285 · 0.50% win
Sigil Of Bliss · other5,483 · 38.0% win
Sigil Of Slumber · other3,505 · 0.00% win
Eldritch Heartbreaker · other905 · 1.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 23:4772no change
14 Aug 2026, 23:3572first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.