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💢 Agaray Tower

💢 Agaray Tower

A Roblox experience owned by Copyrend's Community.

ObbyTLobstacle courseparkourtower climb

Agaray Tower is an obby experience created on 2025-02-22. It currently has 179 players. The game has 66,671,736 lifetime visits, 7,440,216 favorites, and an 89% like percentage.

Description (written by the developer; not a statement by this register)

💢 Agaray Tower Maligayang pagdating sa Agaray Tower! Isang matayog na hamon na puno ng mahihirap na obstacle at misteryosong landas. Tumalon, umiwas, at humanap ng tamang daan pataas—pero mag-ingat, hindi lahat ng daan ay ligtas! Kaya mo bang marating ang tuktok nang hindi nahuhulog? Like ang laro at subukan ang iyong galing! For: Cly Marie

Last updated by the developer 15 Jul 2026, 22:52 UTC.

18
playing (measured 21 Aug 2026, 20:54 UTC)
66,778,414
lifetime visits
89%
liked (50,192 👍 / 6,316 👎)
7,477,515
favourites (112.0 per 1k visits)
22 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1816993.510 August 2026 — 169 players21 August 2026 — 18 players10 August 202621 August 2026
2 measurements spanning 11 days, net -151. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5418-151
10 Aug 2026, 14:00169first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
899 R$
Magic Carpet
499 R$
Slap Tool
199 R$
Balloon
89 R$
Speed Coil
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Finished · progression545,715 · 9.1% win
The Hatch · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8921 August 2026 — 89 % liked23 August 2026 — 89 % liked2 September 2026 — 89 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:5189no change
23 Aug 2026, 13:4789no change
21 Aug 2026, 20:5489first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.