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Bisley, England

Bisley, England

A Roblox experience owned by (BETA) Bisley, England.

RoleplayENUK:RPrealistic drivinglife simulation

Bisley, England is a roleplay experience created on 2025-02-22. It currently has 162 players. The experience has accumulated 3,318,914 lifetime visits and 11,990 favorites. It holds a 70% like percentage.

Description (written by the developer; not a statement by this register)

Bisley, England is a highly detailed UK:RP experience set in the heart of Gloucestershire. Explore a true-to-life 1:1 scale map of the historic village of Bisley, complete with realistic British architecture, countryside roads, and local landmarks. 🚗 Drive Realistic Vehicles – Choose from a wide range of accurately modelled vehicles, all with authentic handling and features. 🏡 Live the British Life – Go to work, own a house and immerse yourself in the daily life of a Bisley resident. 📍 Authentic Environment – From narrow lanes to classic stone buildings, every inch of Bisley has been carefully recreated for realism. ☁️ Weather - Enjoy classical, British weather from clear blue skies to sudden downpours. Last Update Changelogs: - 🚗 15 New Cars - 🖥️ UI Updates - 🏡 QoL Changes - 🐜 Bug Fixes ⚠️ WARNING - LOWER END DEVICES MAY STRUGGLE TO RENDER THIS GAME OR SUFFER DEGRADED PERFORMANCE. WE STRONGLY ADVISE NEWER, MORE POWERFUL DEVICES. ⚠️

Last updated by the developer 19 Aug 2026, 10:59 UTC.

82
playing (measured 21 Aug 2026, 22:50 UTC)
3,391,979
lifetime visits
70%
liked (2,885 👍 / 1,258 👎)
12,662
favourites (3.7 per 1k visits)
22 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

82123102.510 August 2026 — 91 players21 August 2026 — 123 players21 August 2026 — 111 players21 August 2026 — 82 players10 August 202621 August 2026
4 measurements spanning 11 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–129 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 22:5082-29
21 Aug 2026, 21:50111-12
21 Aug 2026, 20:54123+32
10 Aug 2026, 22:0391first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
1,000 R$
Sports Vehicles Access
375 R$
Agricultural Vehicles Access
300 R$
Zero Emissions Vehicles Access
250 R$
Luxury Vehicles Access
250 R$
Imported Vehicles Access
150 R$
Classic Vehicles Access
150 R$
Commercial Vehicles Access
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You have met the owner · other7,032 · 2.6% win
Completed the 2025 Halloween Quest! · progression1,282 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

697069.514 August 2026 — 70 % liked21 August 2026 — 69 % liked21 August 2026 — 69 % liked21 August 2026 — 69 % liked24 August 2026 — 69 % liked3 September 2026 — 70 % liked14 August 20263 September 2026
6 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:1670+1
24 Aug 2026, 05:1669no change
21 Aug 2026, 22:5069no change
21 Aug 2026, 21:5069no change
21 Aug 2026, 20:5469-1
14 Aug 2026, 05:1570first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.