Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Every Click +1 Age

Every Click +1 Age

A Roblox experience owned by Clickzz.

Clicker & idleENclickerage progressionsimulator

Every Click +1 Age is a clicker-idle experience created on 2025-02-24. It has accumulated 932,946 lifetime visits and 112,289 favorites. Currently, one user is playing. The experience holds a 64% like percentage. The description indicates gameplay involves clicking to gain age and rebirths.

Description (written by the developer; not a statement by this register)

👴 Welcome to Click to get Older! 👵To get started, press the "Mouse" button to gain Age! Use your points to gain rebirths, which will reset your size, but will also make you earn Age more easily. (The game is still in early development, so please bare with us as there may be a few glitches. If you find any, feel free to use the bug report button) Be sure to leave a 👍 & ⭐ for more updates, and join the group if you have any ideas for the game :D (Stats save) (If you don't grow try rejoining) (Exploiters will be banned) Tags: Click, Clicker, Age, Older, Fast, Height, Every Click, Bigger, Old. Points, Simulator, Colour, Run, Fun, Xbox, Console, PS5, Mobile, PC, Richer, Mouse, All, Pets, Obby, obby, Race, race, RaceClicker, raceclicker, rainbow , maple hospital , kitty , bakon , cotton obby , vibe , Colourful , Super , Fun, Obby, Bike Trail, Biking, Obstacle Course, Fun, Rainbow, Parkour, Bike Of Hell, Speedrun But You're on a Bike, jandel, Walkspeed,

Last updated by the developer 23 Apr 2026, 00:11 UTC.

1
playing (measured 10 Aug 2026, 20:17 UTC)
932,946
lifetime visits
63%
liked (686 👍 / 396 👎)
113,594
favourites (121.8 per 1k visits)
24 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:178first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X10 Age
750 R$
OP Auto Clicker
399 R$
Flying Rainbow Carpet
399 R$
Lazer Gun
349 R$
X2 Wins
259 R$
Speed Coil
179 R$
Gravity Coil
179 R$
X2 Age
129 R$
Auto Clicker
129 R$
X2 Rebirth
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome612,546 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

636463.514 August 2026 — 64 % liked24 August 2026 — 63 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:1663-1
14 Aug 2026, 16:1564first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.