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ALIEN ATTACK 👽

ALIEN ATTACK 👽

A Roblox experience owned by GeekOut Studio.

Tower defenseENtower defensebase buildinghorde survival

ALIEN ATTACK 👽 is a tower-defense experience created on March 1, 2025. The game currently has 20 players and 8,455,796 lifetime visits. It holds a 92% like percentage and 21,025 favorites. The description highlights resource gathering, base fortification, and repelling alien invasions to protect a cow.

Description (written by the developer; not a statement by this register)

ALIEN ATTACK! Milk-crazed aliens want your cow. Don’t let them steal it! An invasion is underway. Harvest resources, fortify your farm, and repel the horde before they break through. [7/2/26] • Maps updated with new decor & alien pathing! • New lobby! Check out the black market! • Turret/invisible alien bugs FIXED • July 4th Weekend: 2x Nickel Event starting 7/3! 🌾 Gather materials to upgrade your base 🔧 Build powerful weapons and wage war! 🐄 Protect your cow. 👽 More aliens attack every night... 🤝 Team up with friends or stand alone... if you can! 📱 Playable on PC, Mobile, Console and Tablet. ⚠️ Found a bug? Report it in our community to tell the developers!

Last updated by the developer 6 Jul 2026, 16:23 UTC.

20
playing (measured 10 Aug 2026, 14:49 UTC)
8,455,796
lifetime visits
92%
liked (14,924 👍 / 1,225 👎)
21,064
favourites (2.5 per 1k visits)
1 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4915first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Nickels
349 R$
Faster Crafting
249 R$
Larger Explosives Factory
179 R$
Multi-Craft
149 R$
Magnet
59 R$
UFO Drone

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for Playing! · welcome4,043,128 · 88.8% win
Beta Tester! · other31,404 · 0.00% win
Superfan! · other27,684 · 1.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:3092no change
23 Aug 2026, 21:3092no change
13 Aug 2026, 21:2392first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.