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Motorcycle Racing 🏍️

Motorcycle Racing 🏍️

A Roblox experience owned by Funny Simulаtors.

RacingENvehicle racingpet collectionenergy training

Motorcycle Racing 🏍️ is a racing experience created on 2025-03-05. It has 68,567,338 lifetime visits and 2,513,038 favorites. Currently, 509 users are playing. The game holds a 99% like percentage. Players race to earn wins, purchase bikes, train for energy, and hatch pets to improve performance and leaderboard standing.

Description (written by the developer; not a statement by this register)

⏰ Hero Event is starts at 6 PM UTC and ends at 7 PM UTC! Don't forget to log-in! Welcome To Motorcycle Racing🏍️! 🏁Race to gain Wins! 🏍️Buy OP Bikes with Wins! 💪Train with your 🏍️ to gain Energy to go faster! 🥚Hatch Rare OP Pets to gain more Energy! 🌐Collect Pets And Dominate the leaderboards! ❤️ Join the group for group rewards! 😎 Premium Benefits: +10% Wins! ✨ Have fun, and Thanks for Playing! If you enjoy the game, don't forget to 👍 Like, ⭐ Favorite and 🔔 Follow!

Last updated by the developer 22 Sept 2026, 13:24 UTC.

95
playing (measured 24 Sept 2026, 02:50 UTC)
70,157,369
lifetime visits
99%
liked (313,591 👍 / 4,121 👎)
2,609,865
favourites (37.2 per 1k visits)
5 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

955773363 September 202624 September 2026
500 measurements spanning 21 days, net -119. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 23–649 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
24 Sept 2026, 02:5095-5
24 Sept 2026, 01:50100-22
24 Sept 2026, 00:50122-19
23 Sept 2026, 23:50141+8
23 Sept 2026, 22:50133+33
23 Sept 2026, 21:50100-8
23 Sept 2026, 20:50108-16
23 Sept 2026, 19:50124-15
23 Sept 2026, 18:50139-8
23 Sept 2026, 17:50147-21
23 Sept 2026, 16:50168-3
23 Sept 2026, 15:50171-30
23 Sept 2026, 14:50201+13
23 Sept 2026, 13:50188-16
23 Sept 2026, 12:50204+21
23 Sept 2026, 11:50183+14
23 Sept 2026, 10:50169+4
23 Sept 2026, 09:50165+34
23 Sept 2026, 08:50131-18
23 Sept 2026, 07:50149first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Secret Hunter
790 R$
Ultra Lucky
680 R$
12 Eggs Open
590 R$
Super Lucky
350 R$
+8 Pet Equip
290 R$
Magic Eggs
250 R$
VIP
215 R$
6 Eggs Open
190 R$
+3 Pet Equip
95 R$
Shiny Hunter
95 R$
Lucky
30 R$
+150 Pet Storage
30 R$
Auto Rebirth
25 R$
Faster Hatch
20 R$
+50 Pet Storage
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome27,065,838 · 100.0% win
Open Egg · collection18,485,316 · 100.0% win
Rebirth · progression14,075,482 · 87.2% win
15 Minutes Played · other9,101,445 · 41.6% win
250 Wins · progression8,805,348 · 51.0% win
45 Minutes Played · other2,737,310 · 10.1% win
5,000 Wins · progression2,516,714 · 11.6% win
75,000 Wins · progression1,846,855 · 7.4% win
400,000 Wins · progression1,589,367 · 6.6% win
5,000,000 Wins · progression1,236,254 · 5.3% win
25,000,000 Wins · progression1,023,837 · 4.0% win
100,000,000 Wins · progression881,843 · 3.6% win
1,000,000,000 Wins · progression724,956 · 3.1% win
1,000 Eggs Hatched · collection109,492 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9921 August 202622 October 2026
798 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 798
Measured (UTC)% likedChange
22 Oct 2026, 14:0399no change
12 Oct 2026, 14:0299no change
2 Oct 2026, 14:0199no change
24 Sept 2026, 02:5099no change
24 Sept 2026, 01:5099no change
24 Sept 2026, 00:5099no change
23 Sept 2026, 23:5099no change
23 Sept 2026, 22:5099no change
23 Sept 2026, 21:5099no change
23 Sept 2026, 20:5099no change
23 Sept 2026, 19:5099no change
23 Sept 2026, 18:5099no change
23 Sept 2026, 17:5099no change
23 Sept 2026, 16:5099no change
23 Sept 2026, 15:5099no change
23 Sept 2026, 14:5099no change
23 Sept 2026, 13:5099no change
23 Sept 2026, 12:5099no change
23 Sept 2026, 11:5099no change
23 Sept 2026, 09:5099first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.