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100 Player Cart Ride [HARD ☠️]

100 Player Cart Ride [HARD ☠️]

A Roblox experience owned by | Baran Roblox |.

ObbyENcart rideobstacle coursehard difficulty

100 Player Cart Ride [HARD ☠️] is an obby experience created on 2025-03-11. It currently has 52 players. The game has 13,882,894 lifetime visits, a 76% like percentage, and 1,460,716 favorites.

Description (written by the developer; not a statement by this register)

Build a cart and try to reach the end. WARNING: you will fail a lot Lagging? Use a VIP server they are free ❤️ ⭐ There are three levels so far... more coming soon!

Last updated by the developer 3 Sept 2025, 20:45 UTC.

52
playing (measured 10 Aug 2026, 14:53 UTC)
13,882,894
lifetime visits
76%
liked (7,455 👍 / 2,296 👎)
1,465,880
favourites (105.6 per 1k visits)
11 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5353first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Limited Pet
399 R$
Rainbow Carpet
399 R$
MVP
299 R$
Gravity Coil
249 R$
Pirate Ship
199 R$
School Bus
130 R$
VIP
129 R$
Boost
119 R$
Helicopter
99 R$
Fast Build
99 R$
Infinite Carry
89 R$
Starter Pack
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7613 August 2026 — 76 % liked23 August 2026 — 76 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:2076no change
13 Aug 2026, 18:1976first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.