[GRAND PATCH] Heroes: Online World
A Roblox experience owned by HEROES: Unlimited.
RoleplayENsuperheroopen worldpvp fighting
[GRAND PATCH] Heroes: Online World is a roleplay experience created on 2025-03-16. It has recorded 6,509,221 lifetime visits and 229 concurrent players. The title holds 6,679 favorites and maintains a 76% like percentage.
Description (written by the developer; not a statement by this register)
Heroes: Online World is an adventerous open world game. You can fight battles and become anyone you want. Be a HERO or VILLAIN. The path is yours to walk. ⭐ Fight players with special powers ⭐ Earn coins to unlock new characters or skins ⭐ Find unique chests in-game to claim rewards ⭐ New characters and skins are added every month ⭐ Be a HERO or a VILLAIN 💰Complete QUESTS to earn a lot of coins 🔥 Join our social link below to join our Community or report bugs/exploiters 🛠️We are adding new characters, updates, bug fixes every week! 👍 If you like the game, don't forget to thumbs up! tags: superhero, hero, heroes, magic, witchcraft, witches, powers, power, pvp, fighting, fighting pvp, open world (Currently only available on: mobile, tablet and PC.)
Last updated by the developer 17 Aug 2026, 03:30 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 07:50 | 87 | -42 |
| 22 Aug 2026, 06:50 | 129 | -49 |
| 22 Aug 2026, 05:50 | 178 | -46 |
| 22 Aug 2026, 04:50 | 224 | -30 |
| 22 Aug 2026, 03:50 | 254 | -20 |
| 22 Aug 2026, 02:50 | 274 | +25 |
| 22 Aug 2026, 01:50 | 249 | +7 |
| 22 Aug 2026, 00:50 | 242 | +29 |
| 21 Aug 2026, 23:50 | 213 | -32 |
| 21 Aug 2026, 22:50 | 245 | +26 |
| 21 Aug 2026, 21:50 | 219 | -4 |
| 21 Aug 2026, 20:54 | 223 | +18 |
| 10 Aug 2026, 15:52 | 205 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 23:33 | 76 | no change |
| 22 Aug 2026, 07:50 | 76 | no change |
| 22 Aug 2026, 06:50 | 76 | no change |
| 22 Aug 2026, 05:50 | 76 | no change |
| 22 Aug 2026, 04:50 | 76 | no change |
| 22 Aug 2026, 03:50 | 76 | no change |
| 22 Aug 2026, 02:50 | 76 | no change |
| 22 Aug 2026, 01:50 | 76 | no change |
| 22 Aug 2026, 00:50 | 76 | no change |
| 21 Aug 2026, 23:50 | 76 | no change |
| 21 Aug 2026, 22:50 | 76 | no change |
| 21 Aug 2026, 21:50 | 76 | no change |
| 21 Aug 2026, 20:54 | 76 | no change |
| 13 Aug 2026, 23:33 | 76 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.