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[NEW] Escape School Together!

[NEW] Escape School Together!

A Roblox experience owned by Northern Lights LTD.

ObbyENschool escapeobbyteamwork

[NEW] Escape School Together! is an obby experience created on 2025-03-17. It has accumulated 63,635,261 lifetime visits and 129,032 favorites. Currently, 580 users are playing. The experience holds a 69% like percentage. Tags include cartoon, adventure, escape, and parkour.

Description (written by the developer; not a statement by this register)

You've been trapped in the school! It's time to gear up with your buddies and escape! ✅⭐ If you enjoy this obby, please leave a like and a favorite! 🏷️ Tags: Obby Cartoon Fun Adventure Escape Motel Manager Sewer Get Eaten Evil Obby Parkour Daycare Platformer Teamwork Friends

Last updated by the developer 17 Aug 2026, 18:57 UTC.

96
playing (measured 8 Oct 2026, 08:50 UTC)
66,651,892
lifetime visits
70%
liked (2,257 👍 / 966 👎)
158,007
favourites (2.4 per 1k visits)
17 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

96497296.517 September 20268 October 2026
500 measurements spanning 21 days, net -210. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 36–557 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
8 Oct 2026, 08:5096-44
8 Oct 2026, 07:50140+30
8 Oct 2026, 06:50110-23
8 Oct 2026, 05:50133-3
8 Oct 2026, 04:50136-9
8 Oct 2026, 03:50145-27
8 Oct 2026, 02:50172no change
8 Oct 2026, 01:50172+8
8 Oct 2026, 00:50164+19
7 Oct 2026, 23:50145-8
7 Oct 2026, 22:50153-2
7 Oct 2026, 21:50155+21
7 Oct 2026, 20:50134-47
7 Oct 2026, 19:50181+29
7 Oct 2026, 18:50152+8
7 Oct 2026, 17:50144-35
7 Oct 2026, 16:50179-32
7 Oct 2026, 15:50211+2
7 Oct 2026, 14:50209-14
7 Oct 2026, 13:50223first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BECOME JOE
699 R$
VIP PASS
79 R$
TELEPORT GUN
49 R$
JETPACK
49 R$
TASER
29 R$
TOY HAMMER
29 R$
SHRINK RAY
29 R$
HOVERBOARD
29 R$
FLAMETHROWER
29 R$
GRAVITY COIL
29 R$
SPEED COIL
29 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome33,209,782 · 100.0% win
Winner! · progression1,069,249 · 9.2% win
First Place · other252,952 · 2.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

697069.521 August 202622 October 2026
1136 measurements spanning 62 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–70 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1136
Measured (UTC)% likedChange
22 Oct 2026, 14:0670no change
12 Oct 2026, 14:0570no change
8 Oct 2026, 08:5070no change
8 Oct 2026, 07:5070no change
8 Oct 2026, 06:5070no change
8 Oct 2026, 05:5070no change
8 Oct 2026, 04:5070no change
8 Oct 2026, 03:5070no change
8 Oct 2026, 02:5070no change
8 Oct 2026, 01:5070no change
8 Oct 2026, 00:5070no change
7 Oct 2026, 23:5070no change
7 Oct 2026, 22:5070no change
7 Oct 2026, 21:5070no change
7 Oct 2026, 20:5070no change
7 Oct 2026, 19:5070no change
7 Oct 2026, 18:5070no change
7 Oct 2026, 17:5070no change
7 Oct 2026, 16:5070no change
7 Oct 2026, 15:5070first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.