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A desrt [SANDBOX]

A desrt [SANDBOX]

A Roblox experience owned by DarkCodes studio.

SurvivalENproceduralvehicle-repairzombies

Survival in a procedurally built desert is the premise of A desrt, a 2025 title with 264,956,518 visits and 396,368 favorites. 89% of votes are positive, and 20,406 players are online at the time of this snapshot.

Description (written by the developer; not a statement by this register)

You’ve found yourself in the middle of a dead desert. Just you, an old garage, and a disassembled car. 🔧 Fix the car, find fuel, and set off into an endlessly procedurally generated world. 🧟‍♂️ Explore ruins, fight off zombies, scavenge supplies, and keep your vehicle running. 🌍 Every stretch of land is unique — there are no paths, no limits, only the direction you choose. 🔥 Survive alone or with friends — supports both singleplayer and multiplayer. Your goal: survive the desert, where every kilometer could be your last. press R to start engine The game may have many bugs Game inspired by The Long Drive

Last updated by the developer 21 Oct 2026, 02:51 UTC.

4,492
playing (measured 26 Oct 2026, 05:50 UTC)
277,214,356
lifetime visits
89%
liked (139,078 👍 / 16,424 👎)
418,850
favourites (1.5 per 1k visits)
18 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3,12722,33512,7314,4925 October 202626 October 2026
500 measurements spanning 21 days, net -6,399. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 246–25,216 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 05:504,492+579
26 Oct 2026, 04:503,913-111
26 Oct 2026, 03:504,024-613
26 Oct 2026, 02:504,637-844
26 Oct 2026, 01:505,481-680
26 Oct 2026, 00:506,161-305
25 Oct 2026, 23:506,466-970
25 Oct 2026, 22:507,436-1,487
25 Oct 2026, 21:508,923-1,748
25 Oct 2026, 20:5010,671-3,000
25 Oct 2026, 19:5013,671-1,973
25 Oct 2026, 18:5015,644-746
25 Oct 2026, 17:5016,390+347
25 Oct 2026, 16:5016,043+574
25 Oct 2026, 15:5015,469+1,016
25 Oct 2026, 14:5014,453+320
25 Oct 2026, 13:5014,133+674
25 Oct 2026, 12:5013,459+681
25 Oct 2026, 11:5012,778+355
25 Oct 2026, 10:5012,423first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sandbox+
150 R$
Slow Hunger
50 R$
Stamina Plus +
50 R$
Screwdriver Pro
35 R$
Boombox+
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to desrt · welcome36,475,967 · 32.8% win
What? · other5,241,735 · 0.00% win
A bit windy today · other2,807,801 · 4.5% win
Get Struck Down by Lightning · other534,503 · 0.00% win
Meet the Developer · other238 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

899089.521 August 202626 October 2026
1551 measurements spanning 65 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1551
Measured (UTC)% likedChange
26 Oct 2026, 05:5089no change
26 Oct 2026, 04:5089no change
26 Oct 2026, 03:5089no change
26 Oct 2026, 02:5089no change
26 Oct 2026, 01:5089no change
26 Oct 2026, 00:5089no change
25 Oct 2026, 23:5089no change
25 Oct 2026, 22:5089no change
25 Oct 2026, 21:5089no change
25 Oct 2026, 20:5089no change
25 Oct 2026, 19:5089no change
25 Oct 2026, 18:5089no change
25 Oct 2026, 17:5089no change
25 Oct 2026, 16:5089no change
25 Oct 2026, 15:5089no change
25 Oct 2026, 14:5089no change
25 Oct 2026, 13:5089no change
25 Oct 2026, 12:5089no change
25 Oct 2026, 11:5089no change
25 Oct 2026, 10:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

8,912,348
YouTube views across 22 matched videos

Most-viewed match: “A Desrt Is The Hardest I've Ever Laughed”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 9 Sept 2026, 03:20 UTC.