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HOW TO TRAIN YOUR DRAGON 🔥

HOW TO TRAIN YOUR DRAGON 🔥

A Roblox experience owned by How To Train Your Dragon Movie [Official].

RoleplayENHow To Train Your DragonDragon TrainingArena Combat

Description (written by the developer; not a statement by this register)

The Trial of Flame has begun! Three arenas. One legendary prize. Prove yourself... or go home! 🐉☠️ Whispering Death Available Now, the top Week 1 prize 🐑🔥 Sheep Sprint: 3-team aerial sheep battle off the coast of Berk 🏁💨 Dragon Racing: race flight trials for the best time 🎯💥 Target Practice: blast every target as fast as you can Explore the world of How To Train Your Dragon as you travel across the islands, take on quests, meet legendary characters, and train your dragon to become stronger through every battle and discovery. 🔥 Take on enemies across the world and earn experience to level up your dragon 🗺️ Explore vast regions, discover hidden locations, and complete story-driven quests 📜 Meet characters from the world of How To Train Your Dragon and uncover their stories 🐉 Train, bond, and grow alongside your dragon to unlock its full potential 🎨 Collect and unlock unique dragon skins to customize your companion Are you ready to train your dragon?

Last updated by the developer 4 Sept 2026, 22:15 UTC.

2,927
playing (measured 5 Sept 2026, 10:50 UTC)
215,165,432
lifetime visits
94%
liked (207,237 👍 / 12,760 👎)
1,556,041
favourites (7.2 per 1k visits)
28 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9013,9722,436.52,92710 August 20265 September 2026
349 measurements spanning 26 days, net -1,045. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 440–4,433 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 349
Measured (UTC)PlayersChange
5 Sept 2026, 10:502,927+194
5 Sept 2026, 09:502,733+151
5 Sept 2026, 08:502,582+86
5 Sept 2026, 07:502,496+289
5 Sept 2026, 06:502,207+233
5 Sept 2026, 05:501,974+26
5 Sept 2026, 04:501,948+8
5 Sept 2026, 03:501,940-144
5 Sept 2026, 02:502,084-123
5 Sept 2026, 01:502,207-142
5 Sept 2026, 00:502,349-186
4 Sept 2026, 23:502,535+132
4 Sept 2026, 22:502,403-27
4 Sept 2026, 21:502,430-149
4 Sept 2026, 20:502,579-95
4 Sept 2026, 19:502,674-220
4 Sept 2026, 18:502,894-55
4 Sept 2026, 17:502,949+13
4 Sept 2026, 16:502,936-40
4 Sept 2026, 15:502,976first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Pass
449 R$
2x Hatch Speed
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

This Is Berk · welcome72,668,788 · 86.3% win
First Flight · progression44,505,688 · 1.7% win
Close Call20,707,693 · 1.8% win
Sky High · other14,131,058 · 1.6% win
Combat Training · other12,101,772 · 1.8% win
Epic Angler · other11,256,604 · 1.3% win
Trial of Flame · progression7,261,029 · 100.0% win
Perfect Timing · other4,658,908 · 1.4% win
Flight Champion · progression2,561,519 · 5.2% win
Flawless Victory · other1,658,485 · 1.7% win
Flight Trialist · progression1,242,877 · 0.50% win
Night Fury · collection683,660 · 2.7% win
Bonded For Life · other509,255 · 0.40% win
Wolf in Sheep’s Clothing · other122,219 · 2.2% win
Getting the Hang of It · welcome118,649 · 2.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9421 August 20265 September 2026
350 measurements spanning 15 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 350
Measured (UTC)% likedChange
5 Sept 2026, 10:5094no change
5 Sept 2026, 09:5094no change
5 Sept 2026, 08:5094no change
5 Sept 2026, 07:5094no change
5 Sept 2026, 06:5094no change
5 Sept 2026, 05:5094no change
5 Sept 2026, 04:5094no change
5 Sept 2026, 03:5094no change
5 Sept 2026, 02:5094no change
5 Sept 2026, 01:5094no change
5 Sept 2026, 00:5094no change
4 Sept 2026, 23:5094no change
4 Sept 2026, 22:5094no change
4 Sept 2026, 21:5094no change
4 Sept 2026, 20:5094no change
4 Sept 2026, 19:5094no change
4 Sept 2026, 18:5094no change
4 Sept 2026, 17:5094no change
4 Sept 2026, 16:5094no change
4 Sept 2026, 15:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

howtotrainyourdragon.fandom.com32 active editors · 1,194,424 edits
6,572 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.