GEF Road
A Roblox experience owned by mPhase.
RacingENparodyapocalypsedriving
GEF Road is a racing experience created on April 1, 2025. It has recorded 65,365,222 lifetime visits and 2,059,321 favorites. Currently, 176 users are playing. The game holds an 86% like percentage. The description notes it is a parody inspired by Dead Rails, set in a universe where GEFs have spread.
Description (written by the developer; not a statement by this register)
The year is April 1st. GEFs have spread across the universe, and only you can stop them. The cure for GEFs is said to be 999,999,999 studs away, can you drive there and save the world?? ⚠️This is a parody game that I made for April Fools' Day. Some elements are inspired by Dead Rails.
Last updated by the developer 26 Apr 2025, 16:16 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 06:50 | 99 | -6 |
| 22 Aug 2026, 05:50 | 105 | -52 |
| 22 Aug 2026, 04:50 | 157 | -7 |
| 22 Aug 2026, 03:50 | 164 | -37 |
| 22 Aug 2026, 02:50 | 201 | -39 |
| 22 Aug 2026, 01:50 | 240 | +17 |
| 22 Aug 2026, 00:50 | 223 | -6 |
| 21 Aug 2026, 23:50 | 229 | -16 |
| 21 Aug 2026, 22:50 | 245 | +51 |
| 21 Aug 2026, 21:50 | 194 | -51 |
| 21 Aug 2026, 20:54 | 245 | +101 |
| 10 Aug 2026, 14:00 | 144 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 13:52 | 86 | no change |
| 23 Aug 2026, 13:48 | 86 | no change |
| 22 Aug 2026, 06:50 | 86 | no change |
| 22 Aug 2026, 05:50 | 86 | no change |
| 22 Aug 2026, 04:50 | 86 | no change |
| 22 Aug 2026, 03:50 | 86 | no change |
| 22 Aug 2026, 02:50 | 86 | no change |
| 22 Aug 2026, 01:50 | 86 | no change |
| 22 Aug 2026, 00:50 | 86 | no change |
| 21 Aug 2026, 23:50 | 86 | no change |
| 21 Aug 2026, 22:50 | 86 | no change |
| 21 Aug 2026, 21:50 | 86 | no change |
| 21 Aug 2026, 20:54 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.