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ESCAPE EVIL HOSPITAL OBBY!! 🏥 [NEW]

ESCAPE EVIL HOSPITAL OBBY!! 🏥 [NEW]

A Roblox experience owned by Wasted Time Studios.

ObbyENhorrorparkourescape

Description (written by the developer; not a statement by this register)

🏥 welcome to escape evil hospital obby! you’ve been trapped inside the evil home sweet home hospital, where every hallway hides a new danger and every corner has a new obstacle... do you think you have what it takes!? 🏃 run, jump, and dodge through scary corridors and tight vents. the staff are not what they seem, and the medicine is terrible! ⚠️ move fast, avoid alarms, and watch the floor. 💉 creepy monsters roam the halls, deaDly jumps haunt the hospital, hOrrors wait for you, uNseen eyes follow you from cOrners; sTay quiet and don't make yourself known! 🩺 find your way out, open all the doors and crawl all the ducts: Stop only when needed, dodge trAps, and remember that slow plaYers get caught! 💀 the lights flicker, sHadows stare, sIlence growS, you caN't run awAy forever, you Must escapE while you can! tags: obby, horror, hospital, escape, evil, scary, creepy, run, parkour, spooky, asylum, chase, monster, jump scare, scary game, dark, nurse, doctor, operating room, ward

Last updated by the developer 29 Jul 2026, 12:59 UTC.

5
playing (measured 10 Aug 2026, 21:49 UTC)
456,196
lifetime visits
92%
liked (1,489 👍 / 138 👎)
12,387
favourites (27.2 per 1k visits)
11 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MAGIC CARPET!
199 R$
GRAPPLING HOOK!
149 R$
MORPHS!
100 R$
SPEED COIL!
59 R$
GRAVITY COIL!
55 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome75,569 · 93.1% win
Final stage! · progression51,171 · 62.8% win
Engineer Stage Beat! · progression8,058 · 6.2% win
Scientist Stage Beat! · progression7,578 · 5.4% win
Doctor Stage Beat! · progression7,428 · 5.6% win
Manager Stage Beat! · progression7,353 · 5.3% win
Escaped the hospital! · progression7,293 · 5.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:0492no change
14 Aug 2026, 22:0192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.