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SUITBORN [ALPHA] - NIGHT 3

SUITBORN [ALPHA] - NIGHT 3

A Roblox experience owned by TC9 Studios.

HorrorENhorrornight shiftkaiju

SUITBORN [ALPHA] - NIGHT 3 is a horror experience created on 2025-04-14. It has 42,004,653 lifetime visits and 274,069 favorites. Currently, 979 players are active. The game holds a 92% like percentage. It is in its alpha phase with version 4.0 updates including bug fixes and new content.

Description (written by the developer; not a statement by this register)

This game is currently in its ALPHA phase. Bugs may be present. (Officially Endorsed by Unknowingly - Creator of TMITS) - - - UPDATE v4.0 - - - - NIGHT 3 - Bug Fixes - - - - - - - - - - - - - - - - Congratulations. You've been hired for the night shift at an old kaiju department facility. Do well, and you might make it out alive. Fail, and you'll meet the Suitborn. CONTROLS: Press M on PC to View Settings V to Unlock Mouse Thumbnails by: Rejected, Никита, kaijurasaurus, TC9

Last updated by the developer 25 Aug 2026, 01:47 UTC.

97
playing (measured 8 Sept 2026, 05:50 UTC)
43,869,704
lifetime visits
92%
liked (63,312 👍 / 5,552 👎)
291,022
favourites (6.6 per 1k visits)
14 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

971,778937.510 August 20268 September 2026
416 measurements spanning 29 days, net -1,482. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 416
Measured (UTC)PlayersChange
8 Sept 2026, 05:5097-77
8 Sept 2026, 04:50174-64
8 Sept 2026, 03:50238-64
8 Sept 2026, 02:50302-46
8 Sept 2026, 01:50348-26
8 Sept 2026, 00:50374-5
7 Sept 2026, 23:50379+18
7 Sept 2026, 22:50361-11
7 Sept 2026, 21:50372+6
7 Sept 2026, 20:50366+19
7 Sept 2026, 19:50347-43
7 Sept 2026, 18:50390+79
7 Sept 2026, 17:50311-6
7 Sept 2026, 16:50317+51
7 Sept 2026, 15:50266+48
7 Sept 2026, 14:50218+48
7 Sept 2026, 13:50170+33
7 Sept 2026, 12:50137+33
7 Sept 2026, 11:50104+4
7 Sept 2026, 10:50100first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PIBBLE DONATION
5,000 R$
Suitborn Donation
1,000 R$
Spectacular Donation
500 R$
Bear Trap Gamepass
250 R$
Clock Gamepass
150 R$
Night Vision Gamepass
150 R$
Awesome Donation
100 R$
Great Donation
50 R$
Simple Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome10,184,110 · 65.2% win
Death6,837,421 · 36.6% win
Panic Attack · other3,026,532 · 16.1% win
Night 1 · progression2,044,406 · 10.8% win
Survivor Specialist · other664,058 · 3.1% win
Night 2 · progression354,304 · 3.4% win
Kaiju Fanatic · other284,926 · 2.3% win
Bloodbath · other194,150 · 1.3% win
Suitborn Plush · collection153,609 · 1.1% win
The Project · other137,852 · 1.4% win
Night 3 · progression49,394 · 2.5% win
Warehouse Grin · other27,813 · 0.20% win
Bart Plush · collection16,391 · 0.10% win
Lights Out · other12,136 · 0.10% win
Grin Plush · collection8,118 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9221 August 202622 October 2026
421 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 421
Measured (UTC)% likedChange
22 Oct 2026, 14:5192no change
12 Oct 2026, 14:5092no change
2 Oct 2026, 14:4892no change
22 Sept 2026, 14:4792no change
12 Sept 2026, 14:4592no change
8 Sept 2026, 05:5092no change
8 Sept 2026, 04:5092no change
8 Sept 2026, 03:5092no change
8 Sept 2026, 02:5092no change
8 Sept 2026, 01:5092no change
8 Sept 2026, 00:5092no change
7 Sept 2026, 23:5092no change
7 Sept 2026, 22:5092no change
7 Sept 2026, 21:5092no change
7 Sept 2026, 20:5092no change
7 Sept 2026, 19:5092no change
7 Sept 2026, 18:5092no change
7 Sept 2026, 17:5092no change
7 Sept 2026, 16:5092no change
7 Sept 2026, 15:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.