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FORTBLOX ⭐

FORTBLOX ⭐

A Roblox experience owned by Infinity Creations..

ShooterENbattle royalebuilding mechanicsshooter

FORTBLOX ⭐ is a shooter experience created on 2025-04-17. It has recorded 11,784,944 lifetime visits and 19,110 favorites. Currently, 268 users are playing. The experience holds an 83% like percentage.

Description (written by the developer; not a statement by this register)

🎮 Fortblox: The Ultimate Battle Royale Experience! Drop in. Gear up. Build fast. Survive to the end. Welcome to Fortblox, the most intense and action-packed battle royale game on Roblox! Fortblox throws you into a fast-paced island showdown where only one player (or squad) can claim victory. 🏝️ Land Anywhere – Parachute into a massive open map filled with unique locations, hidden loot, and secrets to discover. 🔫 Loot & Eliminate – Grab powerful weapons, shields, and gear to outplay your opponents and be the last one standing. 🧱 Build to Survive – Use your materials to build walls, ramps, and forts on the fly — outbuild and outsmart your enemies! 👥 Solo, Duo, or Squads – Team up with friends or go solo in different battle modes. 💥 Weekly updates, limited-time events, and new skins keep the action fresh. Whether you're a competitive fighter Tags: Fortblox, Fortline, Squidgame, Inkgame, Squid, battle royale

Last updated by the developer 19 Aug 2026, 01:09 UTC.

615
playing (measured 27 Aug 2026, 00:50 UTC)
12,327,845
lifetime visits
83%
liked (12,535 👍 / 2,655 👎)
20,403
favourites (1.7 per 1k visits)
17 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

126723424.561510 August 202627 August 2026
126 measurements spanning 16 days, net +458. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 36–813 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 126
Measured (UTC)PlayersChange
27 Aug 2026, 00:50615+38
26 Aug 2026, 23:50577-78
26 Aug 2026, 22:50655+4
26 Aug 2026, 21:50651+6
26 Aug 2026, 20:50645-13
26 Aug 2026, 19:50658-65
26 Aug 2026, 18:50723+21
26 Aug 2026, 17:50702+38
26 Aug 2026, 16:50664+41
26 Aug 2026, 15:50623+164
26 Aug 2026, 14:50459-31
26 Aug 2026, 13:50490+23
26 Aug 2026, 12:50467+56
26 Aug 2026, 11:50411+11
26 Aug 2026, 10:50400+50
26 Aug 2026, 09:50350+68
26 Aug 2026, 08:50282+22
26 Aug 2026, 07:50260+32
26 Aug 2026, 06:50228+75
26 Aug 2026, 05:50153first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 B-Bucks
750 R$
Infinite Materials
399 R$
Love Ranger Bundle
349 R$
Squid Game Heart Bundle
299 R$
VIP
250 R$
x2 XP
250 R$
Battle Pass
250 R$
Peely Bundle
199 R$
Auto Gun
99 R$
No Fall Damage
99 R$
Auto Shield
99 R$
Starter Pack
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome6,082,058 · 100.0% win
10 Kills · other565,012 · 20.1% win
50 Kills · progression128,891 · 4.7% win
100 Kills · progression58,077 · 2.2% win
Join the Group · social38,623 · 1.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8313 August 202627 August 2026
127 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 127
Measured (UTC)% likedChange
27 Aug 2026, 00:5083no change
26 Aug 2026, 23:5083no change
26 Aug 2026, 22:5083no change
26 Aug 2026, 21:5083no change
26 Aug 2026, 20:5083no change
26 Aug 2026, 19:5083no change
26 Aug 2026, 18:5083no change
26 Aug 2026, 17:5083no change
26 Aug 2026, 16:5083no change
26 Aug 2026, 15:5083no change
26 Aug 2026, 14:5083no change
26 Aug 2026, 13:5083no change
26 Aug 2026, 12:5083no change
26 Aug 2026, 11:5083no change
26 Aug 2026, 10:5083no change
26 Aug 2026, 09:5083no change
26 Aug 2026, 08:5083no change
26 Aug 2026, 07:5083no change
26 Aug 2026, 06:5083no change
26 Aug 2026, 05:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.