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πŸ’ƒ Dress Me Up!

πŸ’ƒ Dress Me Up!

A Roblox experience owned by Dress Me Up Community.

RoleplayENfashionroleplaysocial

Dress Me Up! is a roleplay experience created on 2025-04-20. It currently has 24 players. The game has accumulated 4,148,691 lifetime visits, 6,788 favorites, and a 78% like percentage.

Description (written by the developer; not a statement by this register)

πŸ‘— Dress Me Up! 🎨 πŸ‘š One player is the stylist, the other is the client 😊 πŸ‘  The stylist picks a full outfit: clothes, shoes, and accessories πŸ‘œ πŸ” Then you switch roles and do it again! πŸ† Everyone votes for the best look πŸ—³οΈ πŸŽ‰ Let the dress-up fun begin! πŸ’ƒ

Last updated by the developer 12 Jun 2026, 02:52 UTC.

24
playing (measured 10 Aug 2026, 21:23 UTC)
4,148,691
lifetime visits
78%
liked (1,739 πŸ‘ / 487 πŸ‘Ž)
6,880
favourites (1.7 per 1k visits)
20 April 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:2330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
799 R$
Custom Makeup
299 R$
Poses Pack
299 R$
2x Coins
299 R$
Emoji Pack
149 R$
More Items
99 R$
Music Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own β€œgames like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most β†’

Like ratio over time

Growth

7814 August 2026 β€” 78 % liked24 August 2026 β€” 78 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:0878no change
14 Aug 2026, 03:0778first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.