Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
MAGNET SIMULATOR LEGENDS

MAGNET SIMULATOR LEGENDS

A Roblox experience owned by White Hat Studios..

SimulatorENsimulatormagnet themepet hatching

MAGNET SIMULATOR LEGENDS is a simulator experience created on 2025-04-24. It has recorded 1,447,664 lifetime visits and 5,061 favorites. The title holds an 83% like percentage. Currently, zero users are playing. The game is developed by White Hat Games and supports multiple platforms including phone, tablet, PC, and console.

Description (written by the developer; not a statement by this register)

Magnet COINS to get RICH! 🤑 🤑🤑 Use code: "CYBERCITY" – only 500 players! Claim FREE reward 🔮 💖 Welcome to Magnet Simulator: LEGENDS! ✨ MILLIONS playing — can YOU become #1? 🧲 Unlock insane Upgrades! 🥚 Hatch rare Pets! 🎮 Challenge friends in Minigames! 🌍 Discover new Worlds! 📅 UPDATES WEEKLY! Come see what's new! 📱 Play on Phone, Tablet, PC, or Console 👥 Play with friends = bonus rewards! 🐛 From White Hat Games!

Last updated by the developer 7 Aug 2026, 22:16 UTC.

0
playing (measured 10 Aug 2026, 14:33 UTC)
1,447,664
lifetime visits
83%
liked (3,650 👍 / 735 👎)
5,055
favourites (3.5 per 1k visits)
24 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Black Hole
2,499 R$
Infinity Bag
1,299 R$
x3 Gold
499 R$
x3 Coins
399 R$
+6 Pets
399 R$
x2 Coins
299 R$
x3 Candy Corn
299 R$
x2 Gold
299 R$
x3 Luck
299 R$
Auto Gold Craft
249 R$
x2 Candy Corn
199 R$
x2 Bag Space
199 R$
+3 Pets
199 R$
x2 Luck
149 R$
VIP
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Play Magnet Legends! · welcome588,188 · 100.0% win
YET?? 🔥🔥🔥🔥 · other588,028 · 100.0% win
LEGENDS · other587,850 · 100.0% win
MAGNET · other587,680 · 100.0% win
PLAYED · welcome587,476 · 100.0% win
YOU · other587,236 · 100.0% win
HAVE · other586,960 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked3 September 2026 — 83 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:4983no change
14 Aug 2026, 12:3483first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.