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Clicker Simulator X

Clicker Simulator X

A Roblox experience owned by Do Big's Clicker Sim.

SimulatorENincrementalpet collectionupgrade mechanics

Clicker Simulator X is a simulator experience created on 2025-11-27. It has recorded 2,068,213 lifetime visits and 6,593 favorites. Currently, three users are playing. The experience holds a 90% like percentage. The description highlights hatching pets, upgrading skills, and increasing power levels.

Description (written by the developer; not a statement by this register)

Click to start your adventure! Use clicks to hatch epic pets, unlock upgrades, and blast your way to new levels of power! ⚡ 🐾 Hatch & level up tons of cool pets 🌲 Upgrade your skill tree to get stronger 🚀 Get bigger numbers, bigger boosts, and bigger FUN ❤️ Clicker Simulator is BACK, thank you for playing!

Last updated by the developer 15 Feb 2026, 14:39 UTC.

3
playing (measured 10 Aug 2026, 14:03 UTC)
2,068,213
lifetime visits
90%
liked (7,055 👍 / 794 👎)
6,595
favourites (3.2 per 1k visits)
27 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:034first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Gems
1,699 R$
Super Lucky
1,499 R$
Unlimited Rebirths
1,099 R$
Fast Auto Clicker
999 R$
Auto Max Level
899 R$
Magic Eggs
799 R$
Auto Rebirth
699 R$
x2 Clicks
599 R$
Lucky
399 R$
Egg Open 3
399 R$
VIP
299 R$
Better Shiny
249 R$
Fast Egg Open
99 R$
Merge all!
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

:) · other641,811 · 100.0% win
NOW! · other641,685 · 100.0% win
X · other641,511 · 100.0% win
SIMULATOR · other641,265 · 100.0% win
CLICKER · other640,947 · 100.0% win
PLAY · welcome640,625 · 100.0% win
Nature Island · other295,707 · 73.8% win
Desert Island · other188,622 · 51.0% win
Volcano Island · progression127,158 · 25.5% win
Water Island · progression93,734 · 14.8% win
Ice Island · progression77,179 · 6.7% win
Cloud Island · progression69,335 · 4.0% win
Cosmic Island · other62,714 · 6.7% win
Boss Defeated! · progression36,890 · 6.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:0290no change
24 Aug 2026, 09:1690no change
14 Aug 2026, 09:1590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.