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Foodie Frenzy Tower Defense

Foodie Frenzy Tower Defense

A Roblox experience owned by LDS II.

Tower defenseENtower defensefood themecooperative

Foodie Frenzy Tower Defense is a tower-defense experience created on 2025-04-29. It currently has 5 players. The game has accumulated 3,918,431 lifetime visits, 7,685 favorites, and a 96% like percentage.

Description (written by the developer; not a statement by this register)

🍓 Welcome to Foodie Frenzy TD! 🥦 🍟 Get ready for a deliciously chaotic tower defense adventure like no other! Defend your kitchen from an onslaught of bizarre culinary creatures! 🌮 🏰 - Build Your Foodie Army: Use a variety of towers, each with unique abilities and flavor-packed powers! 🍨 - Collect and Upgrade: Earn delicious rewards and upgrade your towers to make them even more powerful! 🎮 - Play Solo or Team Up: Take on the chaos alone, or team up with friends for a cooperative tower defense experience! 🚀 LAUNCH CODE: fftd

Last updated by the developer 5 Jun 2026, 06:05 UTC.

5
playing (measured 10 Aug 2026, 14:00 UTC)
3,918,431
lifetime visits
96%
liked (8,957 👍 / 351 👎)
7,753
favourites (2.0 per 1k visits)
29 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Huge Master
1,499 R$
Ultra Shiny Master
999 R$
Huge Master
979 R$
x2 Player XP
899 R$
Speed 5
849 R$
Shiny Master
549 R$
Display All Units
499 R$
Speed 3
449 R$
VIP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked3 September 2026 — 96 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:3496no change
14 Aug 2026, 03:3296first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.