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Humans vs Gorilla

Humans vs Gorilla

A Roblox experience owned by Giant!.

HorrorENhorde survivalasymmetric multiplayermeme culture

Humans vs Gorilla is a horror experience created on 2025-04-29. It currently has 11 players. The game has accumulated 3,874,158 lifetime visits and 14,722 favorites. User engagement shows a 95% like percentage. The description outlines gameplay involving one gorilla versus multiple humans.

Description (written by the developer; not a statement by this register)

Welcome to Humans vs Gorilla! Can you survive 1 Gorrila vs 100 Humans? 🎮 Gameplay: Every round one player will become the Gorilla and one will become Giga Chad. Gorilla must defeat all humans before the timer ends. 100 Men vs 1 Gorilla, 100 Humans vs 1 Gorilla, 1 Gorilla vs 100 Humans, 100 Players vs 1 Gorilla Strategize with your team, avoid the gorilla’s powerful moves, and fight to survive! 💥

Last updated by the developer 6 Apr 2026, 00:12 UTC.

11
playing (measured 10 Aug 2026, 14:33 UTC)
3,874,158
lifetime visits
95%
liked (29,432 👍 / 1,690 👎)
15,015
favourites (3.9 per 1k visits)
29 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3311first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Instant Spin
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,541,007 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:3795no change
24 Aug 2026, 03:3695no change
14 Aug 2026, 03:3695first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.