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Feed Your Pet!

Feed Your Pet!

A Roblox experience owned by Your Pet!.

SimulatorENpet simulationidle mechanicsgrowth progression

Feed Your Pet! is a simulator experience created on 2025-05-07. It currently has 329 players online. The game has accumulated 74,547,170 lifetime visits, 1,672,105 favorites, and a 98% like percentage.

Description (written by the developer; not a statement by this register)

Make Food - Give it to your Pet - Watch it grow Make money, level up, repeat! Grows offline for infinite time! MUST be ONLINE to get mutations! Remember, your pet literally becomes bigger by feeding it⭐

Last updated by the developer 21 Aug 2026, 15:43 UTC.

265
playing (measured 24 Aug 2026, 00:50 UTC)
74,642,005
lifetime visits
98%
liked (255,710 👍 / 6,315 👎)
1,671,966
favourites (22.4 per 1k visits)
7 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

21832427110 August 2026 — 279 players21 August 2026 — 220 players21 August 2026 — 250 players21 August 2026 — 219 players21 August 2026 — 235 players22 August 2026 — 247 players22 August 2026 — 218 players22 August 2026 — 244 players22 August 2026 — 248 players22 August 2026 — 265 players22 August 2026 — 259 players22 August 2026 — 260 players22 August 2026 — 261 players22 August 2026 — 272 players22 August 2026 — 286 players22 August 2026 — 305 players22 August 2026 — 292 players22 August 2026 — 291 players22 August 2026 — 313 players22 August 2026 — 266 players22 August 2026 — 276 players22 August 2026 — 267 players22 August 2026 — 289 players22 August 2026 — 267 players22 August 2026 — 298 players22 August 2026 — 299 players22 August 2026 — 277 players22 August 2026 — 283 players22 August 2026 — 269 players23 August 2026 — 269 players23 August 2026 — 287 players23 August 2026 — 281 players23 August 2026 — 282 players23 August 2026 — 285 players23 August 2026 — 267 players23 August 2026 — 304 players23 August 2026 — 302 players23 August 2026 — 278 players23 August 2026 — 293 players23 August 2026 — 293 players23 August 2026 — 303 players23 August 2026 — 302 players23 August 2026 — 317 players23 August 2026 — 293 players23 August 2026 — 296 players23 August 2026 — 324 players23 August 2026 — 317 players23 August 2026 — 310 players23 August 2026 — 290 players23 August 2026 — 312 players23 August 2026 — 314 players23 August 2026 — 290 players23 August 2026 — 277 players24 August 2026 — 265 players26510 August 202624 August 2026
54 measurements spanning 13 days, net -14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 202–340 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 54
Measured (UTC)PlayersChange
24 Aug 2026, 00:50265-12
23 Aug 2026, 23:50277-13
23 Aug 2026, 22:50290-24
23 Aug 2026, 21:50314+2
23 Aug 2026, 20:50312+22
23 Aug 2026, 19:50290-20
23 Aug 2026, 18:50310-7
23 Aug 2026, 17:50317-7
23 Aug 2026, 16:50324+28
23 Aug 2026, 15:50296+3
23 Aug 2026, 14:50293-24
23 Aug 2026, 13:50317+15
23 Aug 2026, 12:50302-1
23 Aug 2026, 11:50303+10
23 Aug 2026, 10:50293no change
23 Aug 2026, 09:50293+15
23 Aug 2026, 08:50278-24
23 Aug 2026, 07:50302-2
23 Aug 2026, 06:50304+37
23 Aug 2026, 05:50267first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
600 R$
Fast Autoclicker
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome14,116,325 · 47.4% win
Food Pump! · other13,163,467 · 40.1% win
Farm! · other8,357,592 · 30.3% win
Greenhouse · other6,109,107 · 24.6% win
Food Press! · other4,465,033 · 23.3% win
1st Expansion · progression4,005,304 · 22.5% win
Hydrated Planter · other2,796,575 · 19.6% win
Prestige! · progression2,338,442 · 12.5% win
Toxic Planter · other1,968,196 · 18.8% win
10 Prestiges! · progression1,633,534 · 11.6% win
Nuclear Plant · other1,323,205 · 15.7% win
100 Prestiges! · progression1,241,065 · 11.1% win
2nd Expansion · progression1,152,052 · 8.5% win
1,000 Prestiges! · progression956,677 · 10.9% win
Blackhole Planter · other843,739 · 8.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9821 August 2026 — 98 % liked21 August 2026 — 98 % liked21 August 2026 — 98 % liked21 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked24 August 2026 — 98 % liked21 August 202624 August 2026
53 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 53
Measured (UTC)% likedChange
24 Aug 2026, 00:5098no change
23 Aug 2026, 23:5098no change
23 Aug 2026, 22:5098no change
23 Aug 2026, 21:5098no change
23 Aug 2026, 20:5098no change
23 Aug 2026, 19:5098no change
23 Aug 2026, 18:5098no change
23 Aug 2026, 17:5098no change
23 Aug 2026, 16:5098no change
23 Aug 2026, 15:5098no change
23 Aug 2026, 14:5098no change
23 Aug 2026, 13:5098no change
23 Aug 2026, 12:5098no change
23 Aug 2026, 11:5098no change
23 Aug 2026, 10:5098no change
23 Aug 2026, 09:5098no change
23 Aug 2026, 08:5098no change
23 Aug 2026, 07:5098no change
23 Aug 2026, 06:5098no change
23 Aug 2026, 05:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.