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🍡 Pound the Mochi

🍡 Pound the Mochi

A Roblox experience owned by Do a Little Bit.

SimulatorENincrementalclickerrebirth

Pound the Mochi is a simulator experience created on December 16, 2025. The game records 11,406,622 lifetime visits and 119,370 favorites. Currently, 80 players are active. The title maintains a 92% positive rating. It features mechanics involving rice generators, upgrades, and rebirths within a shrine setting.

Description (written by the developer; not a statement by this register)

🍡 Welcome to Pound the Mochi! 🍡 🍚 Fill your Mortar! 💪 Pound the Mochi! 🤑 Buy new rice generators and upgrade them! ⛩️ Rebirth and enter the shrine! 🏆 Compete with other players to get #1 on the leaderboard! 🛏️ Remember, your rice bags fill when you're offline!

Last updated by the developer 8 Jul 2026, 05:05 UTC.

80
playing (measured 10 Aug 2026, 14:17 UTC)
11,406,622
lifetime visits
92%
liked (32,048 👍 / 2,953 👎)
119,855
favourites (10.5 per 1k visits)
16 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1750first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Gems
149 R$
OP Autoclicker
149 R$
VIP
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:3192no change
23 Aug 2026, 19:3092no change
13 Aug 2026, 19:2392first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.