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Cold Case [HORROR]

Cold Case [HORROR]

A Roblox experience owned by Tara Meryenda | Restaurant.

HorrorENinvestigationmysteryhorror

Cold Case [HORROR] is a horror experience created on 2025-05-08. It has accumulated 1,332,331 lifetime visits and 147,878 favorites. Currently, 12 users are playing. The experience holds an 85% like percentage. The game involves investigating a missing person case within an unsettling environment.

Description (written by the developer; not a statement by this register)

🗂️ Cold Case [HORROR]🕵️‍♂️🔍 Step into the role of an investigator reopening a long-forgotten mystery. A Robloxian disappeared years ago, and the case was never fully solved. Now, it’s your job to uncover what was missed. Search abandoned locations, examine hidden clues, and uncover secrets left behind. The environment feels unsettling, and every discovery raises new questions. 👁️ Your decisions matter. Some choices help you piece together the truth, while others may put you in danger. Work together, stay alert, and see if you can solve the case before time runs out. ⚠️ Note: This experience contains intense themes and suspenseful moments. Recommended for players who enjoy mystery and horror-style gameplay. 🎮 Controller Support (Xbox & PS5): L3 (Left Stick Click) — Sprint R3 (Right Stick Click) — Crouch / Crawl D-Pad Up — Inventory D-Pad Left — Flashlight X / Square — Interact with objects Tags: Multiplayer, Mystery, Horror, Investigation, Survival

Last updated by the developer 26 Jun 2026, 08:40 UTC.

12
playing (measured 10 Aug 2026, 14:03 UTC)
1,332,331
lifetime visits
84%
liked (1,814 👍 / 350 👎)
148,156
favourites (111.2 per 1k visits)
8 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:031first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sandbox Mode
849 R$
x4 Cash
699 R$
Max Durability
500 R$
Infinite Supplies
499 R$
VIP
399 R$
Free Staff
249 R$
Faster Staff
199 R$
Unlock Everything
199 R$
Unlock All Colors
149 R$
Chef's Radio
99 R$
x2 XP
99 R$
x2 Cash
99 R$
Extra Save Slots
89 R$
Shift Sprint
59 R$
Sprint
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome875,440 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

848584.514 August 2026 — 85 % liked24 August 2026 — 84 % liked3 September 2026 — 84 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:2384no change
24 Aug 2026, 13:1984-1
14 Aug 2026, 13:1885first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.