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🤡 Hitchhiker's Trip

🤡 Hitchhiker's Trip

A Roblox experience owned by cyans kirby world.

AdventureENsurvival horrorhitchhikingmultiple endings

Hitchhiker's Trip is an adventure experience created on 2025-05-13. It has recorded 7,710,422 lifetime visits and 412,164 favorites. The game holds an 82% like percentage. Currently, two players are active. The experience features multiple endings and gameplay elements involving resource gathering and survival mechanics.

Description (written by the developer; not a statement by this register)

After your plane crashes near a quiet yet strange road, you must hitch rides from passing cars to get help. Some drivers will be friendly and give you food or bandages, while others seem very sketchy. Along the way, you'll need to find supplies, food and defense! BUT be careful -- there are many monsters and enemies along the way! Can you make it home alive? 🐛 this is a *NEW* game, expect bugs! 🏆 Goes to 9000M -- currently *2* endings: The Good ending and The Bad Ending -- which will you get?! 🔥 Like game + Join group for a FREE bandage: https://www.roblox.com/groups/16362942 Some car models are authorised assets of DH Entertainment

Last updated by the developer 1 Aug 2026, 05:51 UTC.

2
playing (measured 10 Aug 2026, 15:15 UTC)
7,710,422
lifetime visits
82%
liked (4,575 👍 / 999 👎)
414,214
favourites (53.7 per 1k visits)
13 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1513first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shotgun
399 R$
2x Ammo
299 R$
Starter Pack
229 R$
2x Gold
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other4,052,175 · 100.0% win
You've Reached: The Desert · progression1,104,985 · 50.8% win
You defeated: Wendigo · progression650,919 · 0.00% win
You've Reached: The Swamp · progression379,043 · 5.4% win
You've Reached: Frostbite Pass · progression146,650 · 1.4% win
You Defeated: King Crocodile · progression106,983 · 1.1% win
You've Reached: Ash Barrens · progression52,382 · 0.50% win
You Defeated: Shrek · progression50,942 · 0.80% win
You've Reached: Sundrop Coast · progression36,868 · 0.20% win
The Bad Ending · progression22,597 · 0.00% win
You defeated: King Crab · progression13,565 · 0.00% win
The Good Ending · progression6,028 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8213 August 2026 — 82 % liked23 August 2026 — 82 % liked2 September 2026 — 82 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:0882no change
23 Aug 2026, 22:0782no change
13 Aug 2026, 22:0682first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.