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Woodbury Getaway [HORROR]

Woodbury Getaway [HORROR]

A Roblox experience owned by Gundami.

HorrorENpsychological horrorchristmas thememultiplayer

Woodbury Getaway [HORROR] is a horror experience created on 2025-05-20. It has accumulated 1,719,287 lifetime visits and 45,061 favorites. Currently, three users are playing. The game holds a 66% like percentage. The description indicates psychological horror themes inspired by other titles, featuring text messages and interactive dialogue mechanics.

Description (written by the developer; not a statement by this register)

Woodbury Getaway Horror is a psychological horror game based on a true story. You visit a cabin for Christmas and then things take a wrong turn... 👥 Invite your friends to play multiplayer! 👍 Support the game by leaving a like Features: 📱 Text Messages 🗣️ Interactive Dialogue Inspired by Fears to Fathom, Burrowed Fears and Creep. --- horror navideño horreur de Noël クリスマスホラー horor Natal

Last updated by the developer 30 Jan 2026, 18:17 UTC.

3
playing (measured 10 Aug 2026, 15:35 UTC)
1,719,287
lifetime visits
66%
liked (3,703 👍 / 1,869 👎)
45,136
favourites (26.3 per 1k visits)
20 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:354first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Handgun *shoots*
199 R$
Fling Hammer
199 R$
Shotgun
100 R$
Rocket Launcher
69 R$
Banana Peel *trolls*
59 R$
Brightest Flashlight
39 R$
Pumpkin Lantern
39 R$
Energy Drink
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Get away Ending · progression145,974 · 28.9% win
Pet the Cat · other19,350 · 2.8% win
Caught · other11,091 · 3.8% win
Blast Ending · progression463 · 0.00% win
Mystery Ending · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6614 August 2026 — 66 % liked24 August 2026 — 66 % liked3 September 2026 — 66 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 13:2366no change
24 Aug 2026, 11:0166no change
14 Aug 2026, 11:0066first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.