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Clone Tower

Clone Tower

A Roblox experience owned by Okay Games Studio Inc. Cooperation.

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Clone Tower is an obby experience created on 2025-05-21. It currently has 131 players. The game has accumulated 49,237,928 lifetime visits and 102,443 favorites. User engagement metrics show a 93% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Troll Clone Tower X! You think you can reach the top and become the CLONE king? Test your skills & make sure to avoid the trolls trying to make you fall. Like & join the group for updates!

Last updated by the developer 21 Mar 2026, 15:12 UTC.

35
playing (measured 21 Aug 2026, 20:54 UTC)
49,354,210
lifetime visits
93%
liked (188,889 👍 / 13,305 👎)
105,002
favourites (2.1 per 1k visits)
21 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

359866.510 August 2026 — 98 players21 August 2026 — 35 players10 August 202621 August 2026
2 measurements spanning 11 days, net -63. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 26–107 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5435-63
10 Aug 2026, 14:0298first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
999 R$
Fly
399 R$
Ice Slap
399 R$
Lightning Slap
399 R$
Slap
299 R$
Jetpack
299 R$
Giant Slap
249 R$
Scaler
199 R$
Rainbow Slap
99 R$
Freeze Laser
49 R$
Fusion Coil
39 R$
Sprint
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome24,459,704 · 100.0% win
WINNER · progression950,141 · 4.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9321 August 2026 — 93 % liked23 August 2026 — 93 % liked2 September 2026 — 93 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:2393no change
23 Aug 2026, 14:1893no change
21 Aug 2026, 20:5493first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.