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Smack Gear Tower 🖐️

Smack Gear Tower 🖐️

A Roblox experience owned by Tallest Climbs.

MinigamesENtrollslap battlestower climbing

Smack Gear Tower 🖐️ is a minigame experience created on 2025-05-25 by the "Tallest Climbs" group. The game currently has 37 players online. It has accumulated 39,797,398 lifetime visits and 59,579 favorites. The experience holds a 92% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Smack Gear Tower 🖐️ Troll players with the slap tool, or troll with buttons, or win? This was made by "Tallest Climbs" group (Inspired by slap battles, and slap tower)

Last updated by the developer 22 May 2026, 03:12 UTC.

37
playing (measured 10 Aug 2026, 14:08 UTC)
39,797,398
lifetime visits
92%
liked (80,916 👍 / 7,488 👎)
59,715
favourites (1.5 per 1k visits)
25 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0827first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gold Slap Hand
799 R$
Admin
179 R$
Rainbow Slap Hand
179 R$
Fly
7 R$
Giant Slap Hand
7 R$
Galaxy Slap Hand
7 R$
Grapple Hook
7 R$
Lighting Slap Hand
7 R$
Gravity Coil
4 R$
Speed Coil
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome16,115,610 · 100.0% win
You Finished! · progression1,760,008 · 6.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9223 August 2026 — 92 % liked2 September 2026 — 92 % liked12 September 2026 — 92 % liked22 September 2026 — 92 % liked2 October 2026 — 92 % liked12 October 2026 — 92 % liked22 October 2026 — 92 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 15:0592no change
12 Oct 2026, 15:0492no change
2 Oct 2026, 15:0292no change
22 Sept 2026, 15:0192no change
12 Sept 2026, 15:0092no change
2 Sept 2026, 14:5192no change
23 Aug 2026, 14:4692first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.