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[UPD] Hide the Brainrot

[UPD] Hide the Brainrot

A Roblox experience owned by Random Tycoon Games.

RoleplayENItalian BrainrotHide and SeekMeme Culture

[UPD] Hide the Brainrot is a roleplay experience created on 2025-05-30. The game currently has 35 players online. It has accumulated 49,186,384 lifetime visits, 752,180 favorites, and a 96% like percentage.

Description (written by the developer; not a statement by this register)

Based on the popular game "Hide the body" Hide the brainrot is a game where you hide italian brainrot friends. Make sure to be on the lookout for La Polizia nooo they will arrest your brainrots if you don't hide them. 🥚 Hide Brainrots 👮 La Polizia is bad 💸 Earn money for each brainrot saved. 💻 Supports Desktop, Mobile and Tablet players 👍 Like the game and join the group Inspired by [❓] Steal a Brainrot, [🎵] My Singing Brainrot, Italian Brainrot, Brainrot Evolution, Brainrot,

Last updated by the developer 12 Jan 2026, 14:35 UTC.

35
playing (measured 10 Aug 2026, 14:38 UTC)
49,186,384
lifetime visits
96%
liked (25,252 👍 / 1,081 👎)
765,083
favourites (15.6 per 1k visits)
30 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3830first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Hide 3 Brainrots · collection6,357,461 · 47.5% win
Medal Quest Completed · progression1,390,834 · 24.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9623 August 2026 — 96 % liked2 September 2026 — 96 % liked12 September 2026 — 96 % liked22 September 2026 — 96 % liked2 October 2026 — 96 % liked12 October 2026 — 96 % liked23 August 202612 October 2026
6 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 14:3596no change
2 Oct 2026, 14:3496no change
22 Sept 2026, 14:3396no change
12 Sept 2026, 14:3196no change
2 Sept 2026, 14:2396no change
23 Aug 2026, 14:1896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.